There isn't a whole
lot I know about the Micro Genius Family Computer. It's a pirate console I
imported from Europe. It came with a
foreign power adaptor, and because of that, I
haven't got it functioning. If there ever is a
reason not to buy a foreign console, it's because of
how different (and therefore difficult) the
television and power outlet requirements can be.

The Micro Genius Family Computer as a simple, boxy
design.
This console is very much like the Family
Computer. It's a top loader that has an
automatically closing door to protect its contacts
from dirt and grime. That's certainly an improvement
on the original Famicom's design, which forces you
to manually open and close the contacts protection
flap. Also an improvement on the Famicom is the red
light that lets you know when the power is on or
off. I saw that light up only once for a few
seconds! (I hope I didn't blow something internally
when trying to get it working!)
The controllers are directly wired into the
console, and the additional controller port is on
the side instead of the front. Neither controller,
called joysticks, have a microphone.

The controllers are standard. What do the dot
settings do?
Expect to pay anywhere from $10 to $35 for pirate
consoles, depending on how closely it mimics the
Famicom. The only reason I bought this one was
because it came with two multi-carts and two other
pirated games for $30 bucks.