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April 21, 2014, 01:28:32 AM
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 1 
 on: Today at 01:23:55 AM 
Started by Doc - Last post by UglyJoe
Pacific Rim.  Decent movie.  Want to go re-watch Evangelion now, though Tongue

 2 
 on: Today at 12:51:57 AM 
Started by Zycrow - Last post by Zycrow
I don't get this game sometimes.   I just played through stage 1 perfectly and the first part of stage 2 - then I couldn't make the jump.  Not once, but at least a half dozen times.  I have don it plenty of times but this run, no dice.  I tried the usual 'knacks' but nope, not happening so I switched it off.

If any games was in need of an improvement hack, it's this game.  I love the graphics, the sound effects and the gameplay but it riddled with inexcusable flaws.  Considering Contra is so finely polished, I don't understand how this game ended up like this.

One reason I'm bothering playing it all are the graphics and sound. They're just wonderful, and the overall feel of the game is, I think, totally appropriate for Ninja Turtles. It's just got that all-too-common flaw of many NES games of the difficulty being at a level where it's hard, but it's hard because it's designed poorly, rather than the challenge being designed tightly. When you lose you feel cheated. If I don't get to the end of Contra I feel that I didn't because I wasn't good enough, not because the game was stacked against me.

But yeah without knowing too much about Konami's team from those days, I wonder how many designers they shared between games. So many of the Konami games have similar feel between each other. The nice thing is that it makes even the crappier ones (like TMNT) fun to play even in the face of many flaws.

 3 
 on: Yesterday at 11:20:40 PM 
Started by Zycrow - Last post by nerdynebraskan
I feel your pain with the jetpack jerks, Zycrow. And I was referring to that last leg, where they are shockingly easy. Until that point, and afterward with that mini-boss one right before Shredder, they are a pain in the ass. I just try to attack them quickly and dispose of them without taking too much damage. (And then I won't backtrack and risk respawning them.) I think I did occasionally retreat when they took me by surprise, because they are much slower than your turtles' max speed.

I don't know if there is an easy way to deal with them. I'm definitely someone who attacks them with Don because of his range and higher damage, just to get through them a little bit faster. The good news is that the level itself isn't too hard to memorize the layout of, and pretty much all of the other enemies can be easy disposed of one way or another. That means you can kind of save your best shots for dealing with the jetpack jerks. I'd definitely save at least 10 scrolls for the area after the last hallway. Two or three will make quick work of the jetpack jerk miniboss, and six or seven are enough to dust off the Shredder.

 4 
 on: Yesterday at 11:09:56 PM 
Started by Doc - Last post by nerdynebraskan
This afternoon, I got halfway through Shockwave (NES). Not bad, considering I've barely played the game before and had never played beyond the first seven or eight stages before. I took a password, and I'll continue with it later. Then, I continued to grind on Big Nose the Caveman and Kiwi Kraze. Now, I'm feeling like some Thundercade. I still have a lot of interesting stuff to choose from for the NA challenge.

 5 
 on: Yesterday at 09:48:51 PM 
Started by Jay-ray - Last post by shane
Awesome thread. I love horror games and know very little of the Famicom library so this is great.

 6 
 on: Yesterday at 09:42:23 PM 
Started by smeghead - Last post by o.pwuaioc
Homemade wonton noodle soup, without the noodle.

 7 
 on: Yesterday at 09:38:39 PM 
Started by Doc - Last post by security16
Adventure time. According to my 4 year old son it's too silly

 8 
 on: Yesterday at 09:24:46 PM 
Started by JC - Last post by L___E___T
You get all this stuff, and handbags, and still keep a strong grip on the finances?  That's pretty staggering, Famicom collecting has nearly ruined me..

 9 
 on: Yesterday at 09:19:28 PM 
Started by Zycrow - Last post by L___E___T
I don't get this game sometimes.   I just played through stage 1 perfectly and the first part of stage 2 - then I couldn't make the jump.  Not once, but at least a half dozen times.  I have don it plenty of times but this run, no dice.  I tried the usual 'knacks' but nope, not happening so I switched it off.

If any games was in need of an improvement hack, it's this game.  I love the graphics, the sound effects and the gameplay but it riddled with inexcusable flaws.  Considering Contra is so finely polished, I don't understand how this game ended up like this.

 10 
 on: Yesterday at 08:18:34 PM 
Started by ClassicGameLabs - Last post by nabbeth
Woah, thanks for a warm welcome! Embarrassed

Nice labels - do you have your own site / gallery?
Unfortunately, not yet.

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