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Author Topic: data recorder tape images  (Read 1798 times)
ramidavis
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loopier than a gosub command.


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« on: April 30, 2012, 07:05:13 PM »

Hello all, new to the forum. Grin
I just discovered the world of Family Basic (on an emulator, not hardware). i have a tiny bit of knowledge of basic on c64, so i wanted to try it.
I know as far as the c64 goes, there are sites that catalog "type-in" listings/scans, and even sometimes provide disk images or tape images for use on hardware(if you have the ability to transfer the images to a disk/tape) or emulator.

I was wondering if anyone knows of any site or resource that may have .tp (nestopia), .tpr (jnes) , .vtp (virtuanes) format tape images, or just listings period for Family Basic?

P.S.: Hello World! -
Code:
0 gosub1: gosub 10:end
1 cls:beep
5 print"hello world":return
10 play"cder1bo1cde":goto 1
Cool
Any chance of getting a Family Basic section for the board, mods?
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UglyJoe
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« Reply #1 on: April 30, 2012, 07:10:09 PM »

I've only seen one site with two game programs on it: http://page.freett.com/familybasic/familybasic_download.html

There's some code out there for a program that pokes audio registers and plays music from Space Harrier.  I typed up the source a while ago (search for it on the forums).

Any chance of getting a Family Basic section for the board, mods?

Nope.  Not nearly enough demand for its own board.
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80sFREAK
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« Reply #2 on: April 30, 2012, 07:53:47 PM »

There is not so big memory, so you can type it, than store from real hardware.
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UglyJoe
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« Reply #3 on: May 04, 2012, 12:02:19 AM »

The OP asked for this in a PM, but I figured I'd share it with everybody.  I had posted a wav file of a program in another Family Basic thread, but didn't post any source code for it.  It's a short program that I copied out of a book called ファミリーベーシックで遊ぼう! (Let's Play with Family Basic!, I think).  The program lets you control a spaceship using the d-pad and fire a bullet using the A button.

WAV file: http://ximwix.net/storage/wrap.wav
Source code: http://i.imgur.com/tNqT2.jpg?1
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80sFREAK
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« Reply #4 on: May 04, 2012, 12:32:27 AM »

Love the sound.  Grin Will save it on the tape and try on real hardware Grin
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jpx72
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« Reply #5 on: May 04, 2012, 04:09:35 AM »

a book called ファミリーベーシックで遊ぼう! (Let's Play with Family Basic!, I think).  

...WOW.. is there any chance of scanning the whole book? Smiley I know, somebody would have to translate it after anyway, but maybe at least post other source codes, if there are others...
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ramidavis
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loopier than a gosub command.


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« Reply #6 on: May 04, 2012, 05:08:42 AM »

Not that i know how to translate japanese or anything, but i second that.
Any chance of sharing that little book of yours? Please?

And by the way, that game is pretty neat! Thanks for it! Gamer
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80sFREAK
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« Reply #7 on: May 04, 2012, 06:11:08 AM »

No matter, how good translation is, original always better Roll Eyes Congratulations, by the way
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jpx72
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« Reply #8 on: May 04, 2012, 06:34:10 AM »

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UglyJoe
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« Reply #9 on: May 04, 2012, 10:57:37 AM »

...WOW.. is there any chance of scanning the whole book? Smiley

90 pages and a slow scanner Embarrassed

Maybe.
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fredJ
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Let's dance


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« Reply #10 on: May 04, 2012, 11:06:47 AM »

There are some programs in the family basic manual too
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UglyJoe
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« Reply #11 on: May 05, 2012, 05:42:31 PM »

Maybe.

I'll try to scan a few pages per day.  At the very least, the Internet needs to see these derpy Mario illustrations.

http://imgur.com/a/CBnOi

I'll host the whole thing as a zip file on FW once I'm done.
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ramidavis
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loopier than a gosub command.


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« Reply #12 on: May 05, 2012, 06:37:22 PM »

Ulgy joe, simple words alone can not do justice, so i present to you, this program, as thanks:
Spoiler  :

10 cls:print"t"
11 locate 1,0:print"h":locate 2,0
12 print"a":locate 3,0:print"n":locate 4,0:print"k":locate 6,0:print"y"locate 7,0:print"o":locate 8,0:print"u":locate 9,0:print "1":locate 10,0:print"!":locate 10,0:print" ":locate 9,0:print" ":locate 8,0:print" ":locate7,0:print" ":locate 6,0
13print" ":locate 5,0:print" ":locate 4,0:print" ":locate 3,0:print" ":locate 2,0:print" "locate 1,0:print" ":locate 0,0:print" ":locate0,0:print"t":print"doumo arigatou gozaimasu."goto 11


the attached thanks.txt has an error.
line 11 should be 11 locate 1,0:print"h":locate 2,0
I have corrected this in the code above.
DONE - thanks-new.txt is corrected .txt file.

I am really, terribly sorry.. somehow, both .txt files i uploaded had errors.Embarrassed
this is the proper code:
Code:
10 cls:print"t"
11 locate 1,0:print"h":locate 2,0
12 print"a":locate 3,0:print"n":locate 4,0:print"k":locate 6,0:print"y":locate 7,0:print"o":locate 8,0:print"u":locate 9,0:print "!":locate 10,0:print"!":locate 10,0:print" ":locate 9,0:print" ":locate 8,0:print" ":locate7,0:print" ":locate 6,0
13print" ":locate 5,0:print" ":locate 4,0:print" ":locate 3,0:print" ":locate 2,0:print" ":locate 1,0:print" ":locate 0,0:print" ":locate0,0:print"t":print"doumo arigatou gozaimasu.":goto 11
Please download the file "thank-you.txt" , the other two are errors! Cry
Fire up your emulator and type this in, or if it supports cut and paste, copy from the above code box.
Or, try it on your real hardware.
« Last Edit: May 05, 2012, 11:40:05 PM by ramidavis » Logged
UglyJoe
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« Reply #13 on: May 06, 2012, 04:59:43 PM »

You're welcome Grin

Also, pro-tip: don't hard-code when you can do it modularly:

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jpx72
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« Reply #14 on: May 06, 2012, 06:25:39 PM »

I'll try to scan a few pages per day.
It's really appreciated UglyJoe, thank you!
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