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May 24, 2013, 03:53:03 AM
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data recorder tape images
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Topic: data recorder tape images (Read 1118 times)
ramidavis
Famicom
Gender:
United States
Posts: 42
loopier than a gosub command.
data recorder tape images
«
on:
April 30, 2012, 07:05:13 PM »
Hello all, new to the forum.
I just discovered the world of Family Basic (on an emulator, not hardware). i have a tiny bit of knowledge of basic on c64, so i wanted to try it.
I know as far as the c64 goes, there are sites that catalog "type-in" listings/scans, and even sometimes provide disk images or tape images for use on hardware(if you have the ability to transfer the images to a disk/tape) or emulator.
I was wondering if anyone knows of any site or resource that may have .tp (nestopia), .tpr (jnes) , .vtp (virtuanes) format tape images, or just listings period for Family Basic?
P.S.: Hello World! -
Code:
0 gosub1: gosub 10:end
1 cls:beep
5 print"hello world":return
10 play"cder1bo1cde":goto 1
Any chance of getting a Family Basic section for the board, mods?
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UglyJoe
Administrator
FamicomBox
Gender:
United States
Posts: 4146
Re: data recorder tape images
«
Reply #1 on:
April 30, 2012, 07:10:09 PM »
I've only seen one site with two game programs on it:
http://page.freett.com/familybasic/familybasic_download.html
There's some code out there for a program that pokes audio registers and plays music from Space Harrier. I typed up the source a while ago (search for it on the forums).
Quote from: ramidavis on April 30, 2012, 07:05:13 PM
Any chance of getting a Family Basic section for the board, mods?
Nope. Not nearly enough demand for its own board.
Logged
80sFREAK
Sharp C1
Gender:
Japan
Posts: 1909
Re: data recorder tape images
«
Reply #2 on:
April 30, 2012, 07:53:47 PM »
There is not so big memory, so you can type it, than store from real hardware.
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Young Doc: No wonder this circuit failed. It says "Made in Japan".
Marty McFly: What do you mean, Doc? All the best stuff is made in Japan.
Young Doc: Unbelievable
If you want a thing done well, do it yourself.
Gimmick? Damn good, don't be scared to pay, what seller asked!
UglyJoe
Administrator
FamicomBox
Gender:
United States
Posts: 4146
Re: data recorder tape images
«
Reply #3 on:
May 04, 2012, 12:02:19 AM »
The OP asked for this in a PM, but I figured I'd share it with everybody. I had posted a wav file of a program in another Family Basic thread, but didn't post any source code for it. It's a short program that I copied out of a book called ファミリーベーシックで遊ぼう! (
Let's Play with Family Basic!
, I think). The program lets you control a spaceship using the d-pad and fire a bullet using the A button.
WAV file:
http://ximwix.net/storage/wrap.wav
Source code:
http://i.imgur.com/tNqT2.jpg?1
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80sFREAK
Sharp C1
Gender:
Japan
Posts: 1909
Re: data recorder tape images
«
Reply #4 on:
May 04, 2012, 12:32:27 AM »
Love the sound.
Will save it on the tape and try on real hardware
Logged
Young Doc: No wonder this circuit failed. It says "Made in Japan".
Marty McFly: What do you mean, Doc? All the best stuff is made in Japan.
Young Doc: Unbelievable
If you want a thing done well, do it yourself.
Gimmick? Damn good, don't be scared to pay, what seller asked!
jpx72
Sharp C1
Gender:
Slovakia
Posts: 1306
Re: data recorder tape images
«
Reply #5 on:
May 04, 2012, 04:09:35 AM »
Quote from: UglyJoe on May 04, 2012, 12:02:19 AM
a book called ファミリーベーシックで遊ぼう! (
Let's Play with Family Basic!
, I think).
...WOW.. is there any chance of scanning the whole book?
I know, somebody would have to translate it after anyway, but maybe at least post other source codes, if there are others...
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ramidavis
Famicom
Gender:
United States
Posts: 42
loopier than a gosub command.
Re: data recorder tape images
«
Reply #6 on:
May 04, 2012, 05:08:42 AM »
Not that i know how to translate japanese or anything, but i
second
that.
Any chance of sharing that little book of yours?
Please
?
And by the way, that game is pretty neat! Thanks for it!
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80sFREAK
Sharp C1
Gender:
Japan
Posts: 1909
Re: data recorder tape images
«
Reply #7 on:
May 04, 2012, 06:11:08 AM »
No matter, how good translation is, original always better
Congratulations, by the way
Logged
Young Doc: No wonder this circuit failed. It says "Made in Japan".
Marty McFly: What do you mean, Doc? All the best stuff is made in Japan.
Young Doc: Unbelievable
If you want a thing done well, do it yourself.
Gimmick? Damn good, don't be scared to pay, what seller asked!
jpx72
Sharp C1
Gender:
Slovakia
Posts: 1306
Re: data recorder tape images
«
Reply #8 on:
May 04, 2012, 06:34:10 AM »
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UglyJoe
Administrator
FamicomBox
Gender:
United States
Posts: 4146
Re: data recorder tape images
«
Reply #9 on:
May 04, 2012, 10:57:37 AM »
Quote from: jpx72 on May 04, 2012, 04:09:35 AM
...WOW.. is there any chance of scanning the whole book?
90 pages and a slow scanner
Maybe.
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fredJ
Twin Famicom
Gender:
Sweden
Posts: 957
"it was a teenage weeding and the old folks"
Re: data recorder tape images
«
Reply #10 on:
May 04, 2012, 11:06:47 AM »
There are some programs in the family basic manual too
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I will not have any more communication with user "80sFreak" (no decency).
Collecting and playing Japanese Game Boy games (except baseball)
Selling Japanese games since 2011
Now with a blog:
http://japanspel.blogspot.com
UglyJoe
Administrator
FamicomBox
Gender:
United States
Posts: 4146
Re: data recorder tape images
«
Reply #11 on:
May 05, 2012, 05:42:31 PM »
Quote from: UglyJoe on May 04, 2012, 10:57:37 AM
Maybe.
I'll try to scan a few pages per day. At the very least, the Internet needs to see these derpy Mario illustrations.
http://imgur.com/a/CBnOi
I'll host the whole thing as a zip file on FW once I'm done.
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ramidavis
Famicom
Gender:
United States
Posts: 42
loopier than a gosub command.
Re: data recorder tape images
«
Reply #12 on:
May 05, 2012, 06:37:22 PM »
Ulgy joe, simple words alone can not do justice, so i present to you, this program, as thanks:
Spoiler
:
10 cls:print"t"
11 locate 1,0:print"h":locate 2,0
12 print"a":locate 3,0:print"n":locate 4,0:print"k":locate 6,0:print"y"locate 7,0:print"o":locate 8,0:print"u":locate 9,0:print "1":locate 10,0:print"!":locate 10,0:print" ":locate 9,0:print" ":locate 8,0:print" ":locate7,0:print" ":locate 6,0
13print" ":locate 5,0:print" ":locate 4,0:print" ":locate 3,0:print" ":locate 2,0:print" "locate 1,0:print" ":locate 0,0:print" ":locate0,0:print"t":print"doumo arigatou gozaimasu."goto 11
the attached thanks.txt has an error.
line 11 should be 11 locate 1,0:print"h":locate 2,0
I have corrected this in the code above.
DONE - thanks-new.txt is corrected .txt file.
I am really, terribly sorry.. somehow, both .txt files i uploaded had errors.
this
is the proper code:
Code:
10 cls:print"t"
11 locate 1,0:print"h":locate 2,0
12 print"a":locate 3,0:print"n":locate 4,0:print"k":locate 6,0:print"y":locate 7,0:print"o":locate 8,0:print"u":locate 9,0:print "!":locate 10,0:print"!":locate 10,0:print" ":locate 9,0:print" ":locate 8,0:print" ":locate7,0:print" ":locate 6,0
13print" ":locate 5,0:print" ":locate 4,0:print" ":locate 3,0:print" ":locate 2,0:print" ":locate 1,0:print" ":locate 0,0:print" ":locate0,0:print"t":print"doumo arigatou gozaimasu.":goto 11
Please
download the file "thank-you.txt" , the other two are errors!
Fire up your emulator and type this in, or if it supports cut and paste, copy from the above code box.
Or, try it on your real hardware.
«
Last Edit: May 05, 2012, 11:40:05 PM by ramidavis
»
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UglyJoe
Administrator
FamicomBox
Gender:
United States
Posts: 4146
Re: data recorder tape images
«
Reply #13 on:
May 06, 2012, 04:59:43 PM »
You're welcome
Also, pro-tip: don't hard-code when you can do it modularly:
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jpx72
Sharp C1
Gender:
Slovakia
Posts: 1306
Re: data recorder tape images
«
Reply #14 on:
May 06, 2012, 06:25:39 PM »
Quote from: UglyJoe on May 05, 2012, 05:42:31 PM
I'll try to scan a few pages per day.
It's really appreciated UglyJoe, thank you!
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