Welcome, Guest. Please login or register.
Did you miss your activation email?
April 30, 2016, 06:09:03 AM
Home Famicom World Search Calendar Login Register

+  Famicom World
|-+  Family Computer
| |-+  Famicom / Disk System (Moderators: manuel, SumixXam, The Uninvited Gremlin, L___E___T)
| | |-+  data recorder tape images
0 Members and 1 Guest are viewing this topic. « previous next »
Pages: [1] 2 3 Print
Author Topic: data recorder tape images  (Read 3374 times)
ramidavis
Famicom
**
Gender: Male
United States United States
Posts: 44

loopier than a gosub command.


WWW
« on: April 30, 2012, 07:05:13 PM »

Hello all, new to the forum. Grin
I just discovered the world of Family Basic (on an emulator, not hardware). i have a tiny bit of knowledge of basic on c64, so i wanted to try it.
I know as far as the c64 goes, there are sites that catalog "type-in" listings/scans, and even sometimes provide disk images or tape images for use on hardware(if you have the ability to transfer the images to a disk/tape) or emulator.

I was wondering if anyone knows of any site or resource that may have .tp (nestopia), .tpr (jnes) , .vtp (virtuanes) format tape images, or just listings period for Family Basic?

P.S.: Hello World! -
Code:
0 gosub1: gosub 10:end
1 cls:beep
5 print"hello world":return
10 play"cder1bo1cde":goto 1
Cool
Any chance of getting a Family Basic section for the board, mods?
Logged
UglyJoe
Administrator
Disk-kun
*****
Gender: Male
United States United States
Posts: 5054



WWW
« Reply #1 on: April 30, 2012, 07:10:09 PM »

I've only seen one site with two game programs on it: http://page.freett.com/familybasic/familybasic_download.html

There's some code out there for a program that pokes audio registers and plays music from Space Harrier.  I typed up the source a while ago (search for it on the forums).

Any chance of getting a Family Basic section for the board, mods?

Nope.  Not nearly enough demand for its own board.
Logged
UglyJoe
Administrator
Disk-kun
*****
Gender: Male
United States United States
Posts: 5054



WWW
« Reply #2 on: May 04, 2012, 12:02:19 AM »

The OP asked for this in a PM, but I figured I'd share it with everybody.  I had posted a wav file of a program in another Family Basic thread, but didn't post any source code for it.  It's a short program that I copied out of a book called ファミリーベーシックで遊ぼう! (Let's Play with Family Basic!, I think).  The program lets you control a spaceship using the d-pad and fire a bullet using the A button.

WAV file: http://ximwix.net/storage/wrap.wav
Source code: http://i.imgur.com/tNqT2.jpg?1
Logged
jpx72
Sharp C1
*****
Gender: Male
Slovakia Slovakia
Posts: 1521


www.jpx72.detailne.sk


WWW
« Reply #3 on: May 04, 2012, 04:09:35 AM »

a book called ファミリーベーシックで遊ぼう! (Let's Play with Family Basic!, I think).  

...WOW.. is there any chance of scanning the whole book? Smiley I know, somebody would have to translate it after anyway, but maybe at least post other source codes, if there are others...
Logged

ramidavis
Famicom
**
Gender: Male
United States United States
Posts: 44

loopier than a gosub command.


WWW
« Reply #4 on: May 04, 2012, 05:08:42 AM »

Not that i know how to translate japanese or anything, but i second that.
Any chance of sharing that little book of yours? Please?

And by the way, that game is pretty neat! Thanks for it! Gamer
Logged
80sFREAK
Sharp C1
*****
Gender: Male
Posts: 1434

Hardware freak


« Reply #5 on: May 04, 2012, 06:11:08 AM »

No matter, how good translation is, original always better Roll Eyes Congratulations, by the way
Logged
jpx72
Sharp C1
*****
Gender: Male
Slovakia Slovakia
Posts: 1521


www.jpx72.detailne.sk


WWW
« Reply #6 on: May 04, 2012, 06:34:10 AM »

Logged

UglyJoe
Administrator
Disk-kun
*****
Gender: Male
United States United States
Posts: 5054



WWW
« Reply #7 on: May 04, 2012, 10:57:37 AM »

...WOW.. is there any chance of scanning the whole book? Smiley

90 pages and a slow scanner Embarrassed

Maybe.
Logged
fredJ
Sharp C1
*****
Gender: Male
Sweden Sweden
Posts: 1281


Let's dance


WWW
« Reply #8 on: May 04, 2012, 11:06:47 AM »

There are some programs in the family basic manual too
Logged

Selling  Japanese games in Sweden since 2011 (as "japanspel").
blog: http://japanspel.blogspot.com
UglyJoe
Administrator
Disk-kun
*****
Gender: Male
United States United States
Posts: 5054



WWW
« Reply #9 on: May 05, 2012, 05:42:31 PM »

Maybe.

I'll try to scan a few pages per day.  At the very least, the Internet needs to see these derpy Mario illustrations.

http://imgur.com/a/CBnOi

I'll host the whole thing as a zip file on FW once I'm done.
Logged
ramidavis
Famicom
**
Gender: Male
United States United States
Posts: 44

loopier than a gosub command.


WWW
« Reply #10 on: May 05, 2012, 06:37:22 PM »

Ulgy joe, simple words alone can not do justice, so i present to you, this program, as thanks:
Spoiler  :

10 cls:print"t"
11 locate 1,0:print"h":locate 2,0
12 print"a":locate 3,0:print"n":locate 4,0:print"k":locate 6,0:print"y"locate 7,0:print"o":locate 8,0:print"u":locate 9,0:print "1":locate 10,0:print"!":locate 10,0:print" ":locate 9,0:print" ":locate 8,0:print" ":locate7,0:print" ":locate 6,0
13print" ":locate 5,0:print" ":locate 4,0:print" ":locate 3,0:print" ":locate 2,0:print" "locate 1,0:print" ":locate 0,0:print" ":locate0,0:print"t":print"doumo arigatou gozaimasu."goto 11


the attached thanks.txt has an error.
line 11 should be 11 locate 1,0:print"h":locate 2,0
I have corrected this in the code above.
DONE - thanks-new.txt is corrected .txt file.

I am really, terribly sorry.. somehow, both .txt files i uploaded had errors.Embarrassed
this is the proper code:
Code:
10 cls:print"t"
11 locate 1,0:print"h":locate 2,0
12 print"a":locate 3,0:print"n":locate 4,0:print"k":locate 6,0:print"y":locate 7,0:print"o":locate 8,0:print"u":locate 9,0:print "!":locate 10,0:print"!":locate 10,0:print" ":locate 9,0:print" ":locate 8,0:print" ":locate7,0:print" ":locate 6,0
13print" ":locate 5,0:print" ":locate 4,0:print" ":locate 3,0:print" ":locate 2,0:print" ":locate 1,0:print" ":locate 0,0:print" ":locate0,0:print"t":print"doumo arigatou gozaimasu.":goto 11
Please download the file "thank-you.txt" , the other two are errors! Cry
Fire up your emulator and type this in, or if it supports cut and paste, copy from the above code box.
Or, try it on your real hardware.
« Last Edit: May 05, 2012, 11:40:05 PM by ramidavis » Logged
UglyJoe
Administrator
Disk-kun
*****
Gender: Male
United States United States
Posts: 5054



WWW
« Reply #11 on: May 06, 2012, 04:59:43 PM »

You're welcome Grin

Also, pro-tip: don't hard-code when you can do it modularly:

Logged
jpx72
Sharp C1
*****
Gender: Male
Slovakia Slovakia
Posts: 1521


www.jpx72.detailne.sk


WWW
« Reply #12 on: May 06, 2012, 06:25:39 PM »

I'll try to scan a few pages per day.
It's really appreciated UglyJoe, thank you!
Logged

UglyJoe
Administrator
Disk-kun
*****
Gender: Male
United States United States
Posts: 5054



WWW
« Reply #13 on: May 06, 2012, 08:23:06 PM »

I looked at the Nestopia .tp file format today.  It turns out they're just a headerless unsigned 8-bit PCM wave file with a 32000 Hz sampling rate.  You can do an "Import Raw Data" in Audacity (settings here) and save it as a wav file.  Hook up an audio cable from your PC to the FB keyboard and you can load it up on the real hardware.  Conversion works in the other direction, too.
Logged
Duke.Togo
Disk System
***
Gender: Male
Posts: 164


"..."


« Reply #14 on: May 07, 2012, 02:49:55 AM »

I looked at the Nestopia .tp file format today.  It turns out they're just a headerless unsigned 8-bit PCM wave file with a 32000 Hz sampling rate.  You can do an "Import Raw Data" in Audacity (settings here) and save it as a wav file.  Hook up an audio cable from your PC to the FB keyboard and you can load it up on the real hardware.  Conversion works in the other direction, too.

That is insanely cool. I'm going to have to give this a shot. It would be fun to throw a lot of them on my iPod to make it easy.
Logged

Pages: [1] 2 3 Print 
« previous next »
Jump to:  


Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!