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SNES flashcarts

Started by L___E___T, September 10, 2012, 11:04:24 am

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L___E___T

September 10, 2012, 11:04:24 am Last Edit: September 10, 2012, 02:28:04 pm by L___E___T
I have a Super UFO but I'm ineterested in the SD2SNES flashcard - is that it that much better?  Does anyone know more about it?

http://www.retrocollect.com/News/feature-packed-sd2snes-flash-card-to-be-produced-by-everdrive-creator-krikzz.html

http://sd2snes.de/blog/status

Spoiler
Trenton I see you are in this thread, did you get one?  Is it worth the extra spend?
http://www.assemblergames.com/forums/showthread.php?37008-sd2snes-comming-soon
[close]

Thanks in advance to any helpful lurkers out there..
My for Sale / Trade thread
http://www.famicomworld.com/forum/index.php?topic=9423.msg133828#msg133828
大事なのは、オチに至るまでの積み重ねなのです。

JohnnyBlaze

Oh YES!

It's got constant support on the Assembler threads, Ikari is working on new chips as we speak and with the MSU-1, it's like having the SNES CD we should've gotten years ago.

I did a video series on it for Stone Age Gamer:

http://www.youtube.com/playlist?list=PL3BF85A0AF6B11DB2&feature=mh_lolz

The chips I showed are all that's supported for now. One thing that was added afterwards was the ability to play SPC music files.  I didn't know if many people would be interested, so I never did a video showing that.
Famicom Disk System: The More You Play It, the More You'll Want to Play

2A03

Quote from: L___E___T on September 10, 2012, 11:04:24 am
I have a Super UFO but I'm ineterested in the SD2SNES flashcard - is that it that much better?

I'd say it beats the snot out of it considering it emulates most of the enhancement chips.

L___E___T


Thanks all for replying!   :bub:
This has been bothering me for a while, it seems a hard cart to find with a lot of confusion around it.  Where can I even get one from?



Yeah, but I had a look at the games that don't work with the SuperUFO and they're not all that...  Some of them like STarfox for example, you just plug a crt into the top of it so I figured I could pickup those gem games separatelky where they won't work via that method.

So all in, it seems these are the games it won't run:

Spoiler
Mega Man X2 / Rockman X2
Mega Man X3 / Rockman X3
Armored Trooper Votoms: The Battling Road
Bike Daisuki! Hashiriya Kon - Rider's Spirits
Final Stretch
Lock-On / Super Air Diver
Michael Andretti's Indy Car Challenge
Pilotwings
Shutokō Battle '94: Keichii Tsuchiya Drift King
Shutokō Battle 2: Drift King Keichii Tsuchiya & Masaaki Bandoh
Suzuka 8 Hours
Super Air Diver 2
Super Bases Loaded 2 / Super 3D Baseball
Super F1 Circus Gaiden
Super Mario Kart
Ace o Nerae! 3D Tennis
Ballz 3D
Dungeon Master
SD Gundam GX
Top Gear 3000
Metal Combat: Falcon's Revenge
Daisenryaku Expert WWII: War in Europe
Derby Jockey 2
Dragon Ball Z: Hyper Dimension
Habu Meijin no Omoshiro Shōgi
Itoi Shigesato no Bass Tsuri No. 1    SA1
J.League '96 Dream Stadium
Jikkyou Oshaberi Parodius
Jumpin' Derby
Kakinoki Shogi
Kirby Super Star
Kirby's Dream Land 3
Marvelous: Mouhitotsu no Takarajima
Masters New: Haruka Naru Augusta 3
PGA Tour '96
Super Robot Taisen Gaiden: Masō Kishin - The Lord Of Elemental
Mini 4WD Shining Scorpion Let's & Go!!
Pebble Beach no Hotou: New Tournament Edition
PGA European Tour
Power Rangers Zeo: Battle Racers
SD F-1 Grand Prix
SD Gundam G NEXT
Shin Shogi Club
Shogi Saikyou
Shogi Saikyou 2
Super Bomberman Panic Bomber World
Super Mario RPG: Legend of the Seven Stars
Star Ocean
Street Fighter Alpha 2 / Street Fighter Zero 2
Dai Kaiju Monogatari 2
Far East of Eden Zero
Momotaro Dentetsu Happy
Super Power League 4
F1 ROC II: Race of Champions / Exhaust Heat II
Hayazashi Nidan Morita Shogi
Hayazashi Nidan Morita Shogi 2
Star Fox / Starwing
Stunt Race FX / Wild Trax
Vortex
Dirt Racer
Dirt Trax FX
Super Mario World 2: Yoshi's Island
Doom
Winter Gold / FX Skiing
Star Fox 2
FX Fighter
Comanche
Powerslide
Super Mario FX (this never existed anyway, it's the codename for the chip)

Taken from here:
http://en.wikipedia.org/wiki/List_of_Super_NES_enhancement_chips
[close]



Out of that list, the games that it won't run that are worth checking out / owning / playing are not too many I'd say.

I think I will try and get an SD2SNES SuFami style at some point, but they're quite expensive to say the least...


Taken from here:
http://en.wikipedia.org/wiki/List_of_Super_NES_enhancement_chips
My for Sale / Trade thread
http://www.famicomworld.com/forum/index.php?topic=9423.msg133828#msg133828
大事なのは、オチに至るまでの積み重ねなのです。

2A03

Quote from: L___E___T on September 11, 2012, 11:24:46 am
This has been bothering me for a while, it seems a hard cart to find with a lot of confusion around it.  Where can I even get one from?

http://shop.retrogate.com/SD2SNES-SD2SNES.htm
http://stoneagegamer.com/sd2nses.aspx
They're all sold out though.

g_block

http://www.retrousb.com/product_info.php?cPath=24&products_id=84

A fairly good option as well. Doesn't have the specialty chip support of a SD2SNES, but still a solid flashcart.

L___E___T

I disagree, it's very expensive and I basically have that already for under half the cost with the SuperUFO...
My for Sale / Trade thread
http://www.famicomworld.com/forum/index.php?topic=9423.msg133828#msg133828
大事なのは、オチに至るまでの積み重ねなのです。

manuel

Quote from: L___E___T on September 13, 2012, 09:31:14 am
it's very expensive


That's what I mostly agree with. If it was cheaper I'd already have one, but the price tag's too damn high!  :coin: :coin: :coin: :coin: :coin:  :'(

MarioMania


L___E___T

Are there advantages to Compact Flash?
My for Sale / Trade thread
http://www.famicomworld.com/forum/index.php?topic=9423.msg133828#msg133828
大事なのは、オチに至るまでの積み重ねなのです。

GohanX

Compact flash cards are faster than SD, so theoretically a CF based cart should load a game faster. Most games only take a few seconds to load on my SD based Super everdrive anyway, so I don't really see it being relevant.

L___E___T

That's what I wondered as well :)
My for Sale / Trade thread
http://www.famicomworld.com/forum/index.php?topic=9423.msg133828#msg133828
大事なのは、オチに至るまでの積み重ねなのです。

duo_r

Sorry to bump an old thread. Is EVerdrive out of the question for SNES? I know it doesn't have the chip support of SS2SNES but for the price is it a good consideration?

Jedi Master Baiter

So now I wanna buy a SNES flashcart thingy.

How does SD2SNES compare to EverDrive?

Do any support SuperFX chips?

Can I play WonderProject J on any of these?

How many pixels does Mario jump at full run? :mario:

P

Quote from: Jedi QuestMaster on January 14, 2015, 10:13:06 pm
How does SD2SNES compare to EverDrive?
Super Everdrive should play all games that doesn't use a co-processor I believe. There are only two "mappers" for SFC called HIROM and LOROM. I don't think it has support for Satellaview stuff either (there are many good download games for Satellaview memory carts). You can add a DSP-1 chip to it and it will be able to play DSP-1 games (Super Mario Kart, Pilotwings and many other great titles).

SD2SNES has much more ROM memory (but Super Everdive is big enough for all commercial games) and support for several co-processors http://sd2snes.de/blog/status including all DSP-chips, Cx-4 (Rockman X2 and 3), Satellaview and MSU1 (the one invented by Byuu, it's only supported by his emulator bsnes and SD2SNES AFAIK). It also has a real-time clock for Satellaview and the few games that uses it.

QuoteDo any support SuperFX chips?
No but I heard it's being worked on for SD2SNES, but who knows if they will be able to do it. For Super Everdrive it's probably impossible. Also none of them support the SA-1 co-processor (Super Mario RPG, Kirby games, Jikkyou Oshaberi Parodius among others).

QuoteCan I play WonderProject J on any of these?
Yes it doesn't have any on-board co-processors so both flashcarts should support it.

QuoteHow many pixels does Mario jump at full run?  :mario:
Depends on which game. :bub: