Famicom World

Family Computer => Famicom / Disk System => Topic started by: maxellnormalbias on December 17, 2014, 01:21:35 am

Title: TMNT 3 anti-piracy Game Genie code
Post by: maxellnormalbias on December 17, 2014, 01:21:35 am
Is there a Game Genie code to make TMNT Manhattan Project run as if authentic, even if you're running a copy without the Konami logo?
Title: Re: TMNT 3 anti-piracy Game Genie code
Post by: L___E___T on December 17, 2014, 03:14:54 am


If the game code has been changed to omit the Konami logo, I don't think you'll find a game genie code that re-inserts it.  Game genie tends to alter a few values here and there.

Admittedly this is not my area of expertise, mind.
Title: Re: TMNT 3 anti-piracy Game Genie code
Post by: number47 on December 17, 2014, 04:49:48 am
No the question is about difficulty. Dumping and hacking Manhattan project triggered Konami copy protection mechanisms that made the game practically unbeatable. Actually you can deal with the massive amount of enemies in levels with playing a lot, but the final Shedder-fight is DE FACTO unbeatable.

maxellnormalbias wants to know if there is a gamegenie code, that would reverse the effect of the "Konami's life-is-hard-and-unfair-feature".
Title: Re: TMNT 3 anti-piracy Game Genie code
Post by: UglyJoe on December 17, 2014, 06:41:05 am
It depends on the how the copy protection code is written.  If you can't get around it by modifying just a few (three, traditionally) bytes in the game's code, then you can't get around it with Game Genie.  I've heard that Konami's copy protections are a bit complicated, but I've never looked into it.
Title: Re: TMNT 3 anti-piracy Game Genie code
Post by: maxellnormalbias on December 17, 2014, 11:39:42 am
How about replacing the byte that initiates hard mode with a NOP? You don't need to edit the Konami logo directly, I think.
Title: Re: TMNT 3 anti-piracy Game Genie code
Post by: UglyJoe on December 17, 2014, 12:20:50 pm
Quote from: UglyJoe on December 17, 2014, 06:41:05 am
It depends on the how the copy protection code is written.
Title: Re: TMNT 3 anti-piracy Game Genie code
Post by: JohnnyBlaze on December 30, 2014, 08:11:49 pm
Does the No-Intro rom of this game have that problem?