Famicom World

Family Computer => Famicom / Disk System => Topic started by: P on August 31, 2017, 02:26:06 pm

Title: SimCity prototype
Post by: P on August 31, 2017, 02:26:06 pm
SimCity NES version prototype found!
https://www.youtube.com/watch?v=V7-M_LcqJsc

Hopefully they'll dump it.

Seems like it's using MMC5, because it needs lots of on-cart RAM to store all that city data in.
Title: Re: SimCity prototype
Post by: satoshi_matrix on September 02, 2017, 06:08:59 pm
OMG. PLEASE DUMP IT! I've been hoping for NES SimCity dump for almost 20 years since I learned it exists but is undumped.

Please please let this happen!
Title: Re: SimCity prototype
Post by: Rick on September 03, 2017, 10:23:28 am
A friend of mine showed me this and instantly I was hoping for a dumped ROM. I don't know HOW he got his hands on it but man, if SimCity can be unearthed after all these years, then that holds out a lot of hope for other undumped unreleased games. If this gets dumped, I'm going to try this out SO HARD. I loved the SNES version.

(Side note: I'm hoping and praying someday for a dumped Ace Harding: Lost in Last Vegas)
Title: Re: SimCity prototype
Post by: satoshi_matrix on September 04, 2017, 02:02:25 am
Is there any crowd effort to get SimCity dumped like there have been in previous years for games like Resident Evil GBC or even Earth Bound?
Title: Re: SimCity prototype
Post by: L___E___T on September 04, 2017, 02:48:49 am
 



I'm not so fussed about SimCity myself but I know that there will be fanfare on NA and that's probably the most central place to keep up to date with efforts.  Here's the thread:

http://nintendoage.com/forum/messageview.cfm?catid=5&threadid=176655
Title: Re: SimCity prototype
Post by: 80sFREAK on September 01, 2019, 01:26:45 am
MMC5 hmmm  ???
Title: Re: SimCity prototype
Post by: P on September 01, 2019, 10:14:34 am
The prototype was dumped eventually. Some emulators and flashcarts like the Everdrive that didn't fully support all features of the MMC5 got updated to the point that Sim City runs on them (which consequently made other MMC5 games work on the Everdrive as well).

The prototype was also disassembled, commented and got several missing features (like boats that appears when you build a port) fixed. I'm not sure where this version is though, or if the ROM on archives is the fixed version. In that case I hope the untouched prototype ROM was released as well.
Title: Re: SimCity prototype
Post by: 80sFREAK on September 02, 2019, 10:55:14 pm
Quote from: P on September 01, 2019, 10:14:34 am...
The prototype was also disassembled, commented and got several missing features ...
Any links?  ???
Just wonder, why MMC5? ??? Tricks with graphics?

P.S. Now have to find "unreleased" Battle for Arrakis  ::)
Title: Re: SimCity prototype
Post by: MWK on September 03, 2019, 12:54:54 am
Quote from: 80sFREAK on September 02, 2019, 10:55:14 pm
Just wonder, why MMC5? ??? Tricks with graphics?


Same reason as with Koei games - huge nametables, lot's of chr's/sprites on screen.