Famicom World

Family Computer => Famicom / Disk System => Topic started by: Squidburger on March 15, 2009, 03:13:45 pm

Title: Does the Zapper work on an AV Famicom?
Post by: Squidburger on March 15, 2009, 03:13:45 pm
Can't seem to get an american zapper to work on my AV Famicom.  Is this normal for the AV Famicom or did I just get one that hates Zappers?  I hope I don't have to shell out the $$$ for a japanese light gun :(
Title: Re: Does the Zapper work on an AV Famicom?
Post by: nintendodork on March 15, 2009, 03:15:41 pm
No it doesn't.  It will work on NES games that are used in the A/V Famicom, but for Famicom games, you need the Famicom light gun, since that's what the games look for.
Title: Re: Does the Zapper work on an AV Famicom?
Post by: 133MHz on March 15, 2009, 03:29:59 pm
Quote from: nintendodork on March 15, 2009, 03:15:41 pm
It will work on NES games that are used in the A/V Famicom


Not even that. The Zapper won't work in an AV Famicom no matter what game it is since the D3 and D4 lines aren't carried to the 2nd NES-type controller port.

Now, if you can solder two wires, you can carry those lines back and have a fully functional Zapper in your AV Famicom ;).
Title: Re: Does the Zapper work on an AV Famicom?
Post by: ericj on March 15, 2009, 03:48:57 pm
Quote from: nintendodork on March 15, 2009, 03:15:41 pm
No it doesn't.  It will work on NES games that are used in the A/V Famicom, but for Famicom games, you need the Famicom light gun, since that's what the games look for.


I don't think that's an accurate statement. I've played Famicom zapper games in my NES with a converter and have seen modded connectors on NES zappers that plug into the Famicom's port.
Title: Re: Does the Zapper work on an AV Famicom?
Post by: jimhmphry on March 15, 2009, 04:10:02 pm
you have a pic 133 ;) i have a av coming in this week
Title: Re: Does the Zapper work on an AV Famicom?
Post by: Squidburger on March 16, 2009, 10:20:50 am
Good to know.  That sounds like a much more attractive option than dropping seventy or eighty bucks on a Famicom gun, thanks.


Quote

Not even that. The Zapper won't work in an AV Famicom no matter what game it is since the D3 and D4 lines aren't carried to the 2nd NES-type controller port.

Now, if you can solder two wires, you can carry those lines back and have a fully functional Zapper in your AV Famicom ;).
Title: Re: Does the Zapper work on an AV Famicom?
Post by: satoshi_matrix on March 16, 2009, 05:11:21 pm
Yeah. In fact, 133Mhz did this to my AV Fami, and it works flawlessly. Seriously. AV Famicom = best version of Nintendo's 8-bit console bar none.
Title: Re: Does the Zapper work on an AV Famicom?
Post by: Drakon on March 18, 2009, 07:18:23 pm
Quote from: satoshi_matrix on March 16, 2009, 05:11:21 pm
Yeah. In fact, 133Mhz did this to my AV Fami, and it works flawlessly. Seriously. AV Famicom = best version of Nintendo's 8-bit console bar none.


yep.  Too bad they aren't cheap

(http://drakonmusic.com/rare/gameroom/hardware/nintendo%20family.jpg)
Title: Re: Does the Zapper work on an AV Famicom?
Post by: 133MHz on March 18, 2009, 07:21:14 pm
Why is your TV mounted vertically? Do you play Arcade PCBs on it?
Title: Re: Does the Zapper work on an AV Famicom?
Post by: Drakon on March 19, 2009, 05:00:47 pm
Quote from: 133MHz on March 18, 2009, 07:21:14 pm
Why is your TV mounted vertically? Do you play Arcade PCBs on it?


yes.  I own ketsui the pcb and I'm borrowing a raiden dx pcb
Title: Re: Does the Zapper work on an AV Famicom?
Post by: turbo D on March 19, 2009, 09:20:19 pm
I know a lot of pc engine shooters offer tate mode. However, tate mode is often hidden and only unlockable with a code.
Title: Re: Does the Zapper work on an AV Famicom?
Post by: Drakon on March 20, 2009, 08:57:44 pm
Quote from: turbo D on March 19, 2009, 09:20:19 pm
I know a lot of pc engine shooters offer tate mode. However, tate mode is often hidden and only unlockable with a code.


yeah well I'm playing arcade pcbs here.  They're meant to be in a dedicated cabinet with the screen set vertically.  So basically they leave me with no other option but to flip my TV on its side.
Title: Re: Does the Zapper work on an AV Famicom?
Post by: 133MHz on March 20, 2009, 09:18:35 pm
Quote from: turbo D on March 19, 2009, 09:20:19 pm
However, tate mode is often hidden and only unlockable with a code.


Probably because it could make the game manufacturer liable for accidents (broken TVs / TV falling and crushing something or somebody).
Title: Re: Does the Zapper work on an AV Famicom?
Post by: FamicomFreak on March 21, 2009, 11:03:56 am
Interesting question I always wondered that. Thanks for the info!
Title: Re: Does the Zapper work on an AV Famicom?
Post by: Agent X on March 21, 2009, 08:50:40 pm
Quote from: Drakon on March 18, 2009, 07:18:23 pm
(http://drakonmusic.com/rare/gameroom/hardware/nintendo%20family.jpg)


I see you have the JPN "Super Metroid."  been thinking of picking this one up, I heard that like Ninja Warriors Again the JPN version has both Japanese and English language?  Is this true or someone's rumor that got spread like wild fire on the net.  If it's true I'm finally going to get around to experiencing this game.  It's 2009 and I've never played it, SNES version or otherwise.  I've beaten the one on NES, back in the day, and played part of the first GBA game, (forget the name)... didn't care for the 3-D ones, but everyone says Super Metroid was the summit of the series.  Owning a JPN SFC, I'd obviously like to purchase that one, but if it requires a certain amount of reading, then it be better to just buy the SNES version and plug it into the converter cart I have coming in.

Just thought I'd ask.
Title: Re: Does the Zapper work on an AV Famicom?
Post by: Drakon on March 22, 2009, 05:37:49 pm
the japanese version is 100% identical to the USA release except it's in a sfc case and label.  In both the japanese and US release of the game you can choose english or japanese.  However when you pick japanese you still get english, you just have japanese subtitles to the english text.  And this IS one of my personal favourite games of all time.  It doesn't require any reading to figure out what to do.  There's hardly any text in the game.  Anyone who owns a snes or sfc.....heck anyone who truly appreciates video games MUST get super metroid.  I've been playing it since its original release and it still blows me away.  And I'll happily help anyone out with questions regarding a game as amazing as super metroid.  Seriously it's one of my top 5 favourite video games of all time.

On a side note, you'd be surprised how many japanese versions of games contain a lot of english.  The japanese version of zelda link to the past all the credits are still in english...even though it's all japanese names.  Super metroid has to be the worst, japanese subtitles to english writing.....when the game comes from japan.....a bit strange I found.
Title: Re: Does the Zapper work on an AV Famicom?
Post by: Agent X on March 22, 2009, 08:17:34 pm
That's how Natsume did NINJA WARRIORS AGAIN for Taito.  English text with JPN subs.  I remember when I first ordered (overnight delivery at that) NWA from Japan Video Games I got all excited.  I thought that Japan was going to start making all their games like that.  ***Stupid me.   :D  Thanks for the info drop on Super Metroid though.  Looks like I'm going to pick that one up after all, especially since I know it's not going to be something I need to read.  I didn't realize that FINAL FIGHT TOUGH was going to have in-between stages story, so I'm wondering just what the hell is going on in that game, as I just got that one in yesterday.  Going to have to hit up YouTube and see if anyone has Final Fight 3 up for viewing to see what I missed.  Glad I passed on Final Fight 2 though, outside of the character of Maki... that game didn't look too hot.

I'm a Metroid fan, so it surprises even me that I've never played *Super Metroid*

...that's going to change soon.

Thanks again! ^__^
Title: Re: Does the Zapper work on an AV Famicom?
Post by: nurd on March 22, 2009, 08:42:28 pm
Quote from: Drakon on March 22, 2009, 05:37:49 pm
anyone who truly appreciates video games MUST get super metroid. 


I dont like Metroid.
Title: Re: Does the Zapper work on an AV Famicom?
Post by: Rogles on March 23, 2009, 04:00:35 pm
Yes, you do.
Title: Re: Does the Zapper work on an AV Famicom?
Post by: LocalToast on April 17, 2009, 09:21:23 pm
I'm a pretty big Metroid fan, and yes, Super Metroid is THE BEST Metroid game of all time.
Title: Re: Does the Zapper work on an AV Famicom?
Post by: Thrillo on April 23, 2009, 05:28:56 pm
Quote from: turbo D on March 19, 2009, 09:20:19 pm
I know a lot of pc engine shooters offer tate mode. However, tate mode is often hidden and only unlockable with a code.

Interesting; is there a list of these games?
Title: Re: Does the Zapper work on an AV Famicom?
Post by: danimoth on September 02, 2009, 07:39:29 am
Is the NES Zapper compatible with the Famicom system?
Title: Re: Does the Zapper work on an AV Famicom?
Post by: UglyJoe on September 02, 2009, 08:10:08 am
Nope.

You can make it work with some modifications to your Famicom, though.
Title: Re: Does the Zapper work on an AV Famicom?
Post by: danimoth on September 02, 2009, 08:19:12 am
What exactly?
Title: Re: Does the Zapper work on an AV Famicom?
Post by: 133MHz on September 02, 2009, 09:40:38 pm
BTW danimoth asked about connecting a NES Zapper to the original Famicom system, which doesn't have NES-style controller plugs like the AV Famicom (this makes everything considerably harder).

The problem lies in the physical connection from the Zapper to the system. Cutting off the plug from a Zapper and installing a DB-15 plug is the most logical idea. Thing is, industry standard DB-15 plugs aren't long enough to reach the pins of the unusually deep Famicom's EXT socket. The only cable that will work is the Neo Geo controller extension cable. If you can get this then you're good to go. If not, you'd have to install a NES plug inside your Famicom, or hard-wire the gun to it, just like the controllers are.
Title: Re: Does the Zapper work on an AV Famicom?
Post by: UglyJoe on September 03, 2009, 01:38:48 pm
Yes.  His point was that the FC's db15 expansion port is *not* standard.  The pin arrangement is the same, but it is significantly deeper than standard ports.  You need to harvest a connector from either an FC controller or from a Neo*Geo controller extension cord.