Famicom World

Family Computer => Famicom / Disk System => Topic started by: satoshi_matrix on December 13, 2010, 10:02:24 am

Title: Micro Machines cart doesn't work - need some help
Post by: satoshi_matrix on December 13, 2010, 10:02:24 am
Today I bought a copy of Micro Machines for NES and to my shock, it doesn't work! I've opened it up and looked at the PCB, and it seems completely fine the caps are not inflated/gone bad and even the contact pins are shiny and nice.

I've tried it with a few my lockout chip disabled NES, a few Famiclones as well as a Famicom with a 72 pin adapter, and still get nothing.

Does the game require the lockout chip to function? Any help anyone can give is much appreciated.
Title: Re: Micro Machines cart doesn't work - need some help
Post by: ericj on December 13, 2010, 10:05:01 am
Is it the small Aladdin Deck Enhancer cart or the full-size NES cart version?
Title: Re: Micro Machines cart doesn't work - need some help
Post by: UglyJoe on December 13, 2010, 10:19:26 am
For what it's worth, I have a broken copy of Micro Machines as well.  Dunno if that's a trend.
Title: Re: Micro Machines cart doesn't work - need some help
Post by: satoshi_matrix on December 13, 2010, 01:09:22 pm
It is the full sized NES cart.
Title: Re: Micro Machines cart doesn't work - need some help
Post by: cubelmariomadness on December 13, 2010, 02:44:56 pm
Quote from: satoshi_matrix on December 13, 2010, 10:02:24 am
Does the game require the lockout chip to function?


No. I know that for a fact.
Title: Re: Micro Machines cart doesn't work - need some help
Post by: BrianC on December 13, 2010, 07:53:53 pm
My Micro Machines cart has a switch on the back to bypass the chip. I had to switch the position on it to play it on an official top loading NES, though I still have problems getting it working on my toaster NES.
Title: Re: Micro Machines cart doesn't work - need some help
Post by: FamicomFreak on December 13, 2010, 10:15:05 pm
That's odd my copy worked just fine on my toaster maybe you guys got unlucky? Or I just got lucky...  :P
Title: Re: Micro Machines cart doesn't work - need some help
Post by: Jedi Master Baiter on December 13, 2010, 11:06:48 pm
My copy is missing the switch in the back & works on my toaster, even before I disabled the lockout on the NES.
Title: Re: Micro Machines cart doesn't work - need some help
Post by: nintendodork on December 14, 2010, 12:29:03 pm
I think you might just have a bad cart.  Mine works fine on my toaster NES (with lockout chip), my Yobo Famiclone, and my Famicom with a converter.  One thing to note though is that the "CODE MASTERS" screen is messed up whenever I put it in something other than my toaster.
Title: Re: Micro Machines cart doesn't work - need some help
Post by: BrianC on December 14, 2010, 03:01:24 pm
To be fair, the problems with my toaster and MM is probably just my toaster NES being finicky. It starts to work and go to the splash screen then does the flip and reset thing. My Quattro Adventure cart works fine on it.
Title: Re: Micro Machines cart doesn't work - need some help
Post by: cubelmariomadness on December 14, 2010, 03:18:21 pm
My splash screen would show up too, and flick reset until I disabled the lockout chip. Then I could play it.