Famicom World

Family Computer => Famicom / Disk System => Topic started by: Strider_Hiryu on February 20, 2012, 07:37:55 pm

Title: Question about Twin Bee (pirate)
Post by: Strider_Hiryu on February 20, 2012, 07:37:55 pm
i was playing twin bee on a chinese multicart (the volumerates one) and starting the stage 3 or 4 the game became all glitchy (corrupted graphics) . I turned off the console and tried to fix it (blowing, inserting it again..the common stuff) but the issues continues  :'(

Is a common situation of the pirated game or is just my cart?, because i remember the "city connection" case (the glitched GFX)  :-[
Title: Re: Question about Twin Bee (pirate)
Post by: manuel on February 20, 2012, 11:30:47 pm
If it's only this game I'd say your cart is bad.
I wouldn't expect great quality from cheap pirate carts.  ;)
Title: Re: Question about Twin Bee (pirate)
Post by: famifan on February 21, 2012, 12:16:28 am
graphics glitches such as unexpected letters and/or corrupted sprites were caused by problem with CHR ROM. Maybe CHR ROM is dying unless you are sure that cartridge connection is proper.
Title: Re: Question about Twin Bee (pirate)
Post by: Cheetahmen on February 21, 2012, 06:30:29 am
I'm pretty sure your copy of the game is an NROM conversion. The original game is 48k and runs on a custom Konami mapper, but pirate versions usually remove some of the graphics. :(
Title: Re: Question about Twin Bee (pirate)
Post by: Parodius Duh on February 21, 2012, 08:37:20 am
Quote from: Strider_Hiryu on February 20, 2012, 07:37:55 pm
(the volumerates one)



You answered your own question. Dont expect much from carts that cost less than a dollar a piece.
Title: Re: Question about Twin Bee (pirate)
Post by: tonev on February 22, 2012, 03:28:31 am
The problem with pirate carts is that some of them do not run that good on original hardware (even great ones like that mass sowftware cartridge sold by tenton here... at nes dev they talk about it having glitchy graphics  :'( )
Title: Re: Question about Twin Bee (pirate)
Post by: Strider_Hiryu on February 25, 2012, 09:55:01 am
Quote from: Cheetahmen on February 21, 2012, 06:30:29 am
I'm pretty sure your copy of the game is an NROM conversion. The original game is 48k and runs on a custom Konami mapper, but pirate versions usually remove some of the graphics. :(


Yeah...this must be the reason, thanks!

By the way, can somebody sell me a cheap original twin bee?  :gamer:

QuoteYou answered your own question. Dont expect much from carts that cost less than a dollar a piece.

3 dollars to be more exact  ;D, the cartridge is the 64-in-1
Title: Re: Question about Twin Bee (pirate)
Post by: petik1 on February 25, 2012, 10:14:57 am
What are you playing it on? My volumerates cart refused to work on my NES but runs fine on my twin fami.