Famicom World

Family Computer => Famicom / Disk System => Topic started by: ulera on August 01, 2012, 12:46:49 am

Title: Why do famicom and Super Famicom games have some english text?
Post by: ulera on August 01, 2012, 12:46:49 am
I'm not complaining, just curios. But I've noticed several of my import titles have moderate english. Like Hoshi No Kirby has menus and minigames in Japanese but the powers and levels are all in English. Why mix the two?
Title: Re: Why do famicom and Super Famicom games have some english text?
Post by: BonBon on August 01, 2012, 01:06:44 am
I also wonder this splatter house is in full english except ending and title screen
Title: Re: Why do famicom and Super Famicom games have some english text?
Post by: ulera on August 01, 2012, 01:25:20 am
That's even stranger seeing as I don't believe it was released outside Japan.
Title: Re: Why do famicom and Super Famicom games have some english text?
Post by: 80sFREAK on August 01, 2012, 01:56:14 am
because it's cool
Title: Re: Why do famicom and Super Famicom games have some english text?
Post by: Lum on August 01, 2012, 04:28:56 am
Hardware limitations were a factor early on. English is simpler to represent in electronic form, its alphabet takes less ROM or RAM then Japanese. Useful for older systems.
But often (like 80sFREAK says) the Japanese just enjoy like toying with English. You'll often see it used in song lyrics or other random places without much practical reason.

In exceptional cases games have had entire English translations created, region coded to only display on English hardware, then released exclusively in Japan. So neither region's users may "officially" encounter the English mode! At least two Game Gear games did this odd scenario. Puyo Puyo and Ronald McDonald in Magical World.