Famicom World

Family Computer => Technical & Repair Assistance => Topic started by: JohnnyBlaze on October 25, 2012, 10:03:59 am

Title: Help with Error #23 and #27
Post by: JohnnyBlaze on October 25, 2012, 10:03:59 am
Okay, so I got a Turbo Twin in the mail today and booted up some games. It works fine.

Then I went to try some of my other games and I get Errors #23 AND #27.

These are games that were working on the stand alone FDS.

I know that this is a COMMON problem with these things and I thought maybe they needed to be re-written until I did some research and saw that adjustments need to be made to the FDS.

I know it's not the belt because out of 15 disks, I get these errors on only 5. The other ten boot up without issue.

I'm guessing that when it was mailed here, the drive got knocked out of alignment. That seems to be the common issue with these.

Now, I was LUCKY the last time when I replaced the belt and adjusted it by accident. This time, I don't know what I'm doing.

Can anyone here give me detailed instructions of what exactly I'm supposed to do here?

I'll give a list to pin point it easier(I heard the read head needs to be at seven, but I have no idea what the blue hell that means):


WORKING:

Super Mario Bros 2
Pro Wrestling
Othello
Kid Icarus
Moero Twinbee
Tokimeki No High School
F-1 Race
Mario Golf US Tour
Nazo No Murasame
Falsion

NOT WORKING:

Zelda
Zelda II
Castlevania
Doki Doki Panic
Metroid(Brand new disk)

As you can see, the five that don't work are biggies. Please help!
Title: Re: Help with Error #23 and #27
Post by: P on October 25, 2012, 01:14:02 pm
By brand new you mean that Metroid was sealed with the official Disk-kun sticker right?
Title: Re: Help with Error #23 and #27
Post by: JohnnyBlaze on October 25, 2012, 04:18:14 pm
Yes sir.
Title: Re: Help with Error #23 and #27
Post by: 80sFREAK on October 25, 2012, 04:27:23 pm
OLOLOLOLOOLOLOLOLOLO

mod edit: please no insults
Title: Re: Help with Error #23 and #27
Post by: Frank_fjs on October 25, 2012, 05:00:40 pm
Nothing happened in shipping, it hasn't been calibrated correctly. Even if it had, it's a 25 year old floppy disk drive, they didn't even read disks 100% reliably when new.

Also, buying a game new from Hit-Japan means nothing, disk media still deteriorates if stored in improperly. In fact, I know quite a few people with new copies of Metroid that don't work and they all came from the same place, so my guess is they've been stored in crappy conditions.

Better start demanding a refund from the seller. ::)
Title: Re: Help with Error #23 and #27
Post by: JohnnyBlaze on October 25, 2012, 05:55:31 pm
These worked fine on the standalone FDS. I saw ericj's tutorial, but I'm still a little confused at the actual alignment part. I need it simplified if possible.

Post Merge: October 25, 2012, 10:46:56 pm

I tried my hand at it and now I'm getting Error #22 no matter what disk I put in.

Post Merge: October 25, 2012, 11:47:58 pm

Tried adjusting again. The spindle hub moves with the pulley and I can't turn the pulley otherwise. Still error 22. This is why I didn't want to work on it in the first place. Now I think I fucked it up.

Post Merge: October 26, 2012, 01:41:52 am

Okay. Final update.

I don't know what the fuck I did. I played around with it a little more and screwed the front plate back on. Nothing. So, guess what? The wife wakes up and figures I'm working on it because the TwinFami is out of the bedroom where we had it.

She holds the disk drive with both hands straight and it read Mario 2. No luck with Zelda 2.

Then, I screw the bottom back in and put it all back and figured not to screw with it anymore. But, I decided to be stubborn and try Zelda 2 again. Lo and behold, it's working! Tried the other discs, they are all working again too. My guess is that when I was trying it after the click and adjustment, I was holding it at an angle and not realizing it. It needs to be perfectly straight or the disk won't be read.

Tried it a few more times with carts and disks(you can never be too sure) and everything is in working order. The heads take slower time to read now, so I'm guessing was that the error 27 in this particular case was indeed that the motor was reading the disks too fast. Now that it's slower, I'm 15 for 15.

So, both parties in the trade now have completely working systems and after the person I traded with AV modded his Fami, we both couldn't be any happier.

So, Team TwinFami takes the match with the Famicom Turbo Twin in two straight falls.

I REALLY want to thank ericj who's the REAL master of the Famicom Disk System. It was confusing at first until I read his guide with the unit open and in front of me. It wasn't until I fucked around with the pulley that his guide made sense in the area that gave me trouble.

As for a certain person who still wants to insult me after everything was settled and unknowingly finding out a problem with the RAM adapter chip in the process:

OLOLOLOLOOLOLOLOLOLO to YOU indeed. Go work on your flashcart that KRIKzz will best you at or make some more theories that don't make sense about the Famicom equipment and stop being a troll. I don't need to insult people to make myself a bigger man.
Title: Re: Help with Error #23 and #27
Post by: 80sFREAK on October 26, 2012, 02:27:21 am
Said a person, who could not stand as a man and cried out to paypal to sort a problem LOL

P.S. It's very bad, when "american" can say "fuck" to non-american and it's not corrected by mods, but not opposite. Very bad.

P.P.S. ericj is nice fellow, but he missing one major point - noone used caliper back in time to adjust head.

P.P.P.S i put quotes around american to keep things more clear.
Title: Re: Help with Error #23 and #27
Post by: manuel on October 26, 2012, 02:51:37 am
@80sFreak: I just edited it, because it said "fuck you" and not only "fuck".
I'd like to stay impartial in this matter, but we should better avoid insulting others openly here.
Please?   :bub:
Title: Re: Help with Error #23 and #27
Post by: P on October 26, 2012, 08:22:27 am
Quote from: Frank_fjs on October 25, 2012, 05:00:40 pm
Also, buying a game new from Hit-Japan means nothing, disk media still deteriorates if stored in improperly. In fact, I know quite a few people with new copies of Metroid that don't work and they all came from the same place, so my guess is they've been stored in crappy conditions.

What was interesting was if the disk had been rewritten or not and if it's sealed chances are good that it haven't been rewritten.

Anyway good thing you got it to work.
Title: Re: Help with Error #23 and #27
Post by: ulera on October 26, 2012, 08:23:50 am
Quote from: P on October 26, 2012, 08:22:27 am
Quote from: Frank_fjs on October 25, 2012, 05:00:40 pm
Also, buying a game new from Hit-Japan means nothing, disk media still deteriorates if stored in improperly. In fact, I know quite a few people with new copies of Metroid that don't work and they all came from the same place, so my guess is they've been stored in crappy conditions.

What was interesting was if the disk had been rewritten or not and if it's sealed chances are good that it haven't been rewritten.

Anyway good thing you got it to work.


Is it even a good idea to open a sealed game? Seems like that would hurt its value.
Title: Re: Help with Error #23 and #27
Post by: JohnnyBlaze on October 26, 2012, 09:12:27 am
It was only $35 and I couldn't find no good used copies of it. I try to get new if I can if the price is right. The disk hasn't been used or re-written so you're guaranteed to get the game you pay for AND you know that it's fully magnetized.