I have heard around the grape vine that there is a famicom flash cart or two but has anyone had any experience with one? If so how does it compare mapper compatibility wise with the powerpak. I have noticed there are a few games that the powerpak wont run even with all the extras like savestate mappers and mmc5 mappers and such.
Powerpak, with third party mappers, is pretty beasty. Krikzz's Everdrive N8 has, if not surpassed, at leats met the Powerpak in terms of functionality, and is still in active development, so set to overtake it soon. Can't say much about Ram Factory's InviteNES besides what I've read/heard, but it seems a solid piece of hardware, nothing really wrong with it, but slightly more pricey and for now worse cmaptibility than the other two. It and the N* both work with clone systems, while the Powerpak isn't advertised to. I believe Loopy wrote a 'half' MMC5 for the Powerpak which is enough for Castlevania III to work as it only uses some of the mapper's functionality. 80sFREAK has been researching and designing his own cart, too, thoughit seems he's stopped working on it for the time being.
both are really good and compatible pieces of hardware if you want savestates and native nes support i would go for the powerpak. If you like to use sd and have a cart with development still in progress and have a famicom id go for the n8.
I have both and would recommend the Everdrive N8 over the Powerpak in a flash (geddit?). Everdrive has extra audio support for the VRC6 as well.
If you mostly use a NES, I'd say Powerpak makes more sense but I definitely prefer the Everdrive, my Powerpak no longer gets used.
Does the everdrive have a nsf player?
I haven't checked it out actually, I always thought the Powerpak's was a bit archaic, maybe I'm used to better media players.
Could you check it out? Id like to know. For. http://www.youtube.com/watch?v=EuynaW15OUs
It didn't work when I tried, hopefully it gets added soon but I don't think it's there now unless I did something wrong or used a bad NSF :(
The nsf support may be archaic, but being able to play nsfs on original hardware is what sold me. I use a modified converter to access external sound channels.
One more examle/shameless promotion.
http://puzzleboys.bandcamp.com/album/veganvox
Uhhh once again all you need is a modified converter and the soumd mix is perfect. This is comming from a guy who sold his av famicom because of the external chip mix problems.
Powerpak owns
I noticed that Akumajou Densetsu doesn't have truly correct sound on Everdrive compared to the real cart.
FDS seems fine but I dont have a FDS to compare against.
I thnk if you mainly use a Famicom, get an Everdrive, if you mainly use a NES, get a Powerpak.
The FDS sound on Everdrive is also a little weird compared to the real thing. It's a good enough approximation though.
The thing that sold Everdrive for me over PowerPak is obvious... it's for Famicom! The powerpack uses a gigantic board with CF cards and if you want to use that on a Famicom you also need a converter and some sound mods and then the thing sticks outta your Fami as high as a DVD case or something. The Everdrive is small and compact and made for Famicom, which is great because Famicom is how I roll.
Quote from: lobdale on March 27, 2013, 03:52:07 pm
The FDS sound on Everdrive is also a little weird compared to the real thing. It's a good enough approximation though.
I'm not buying another flashcart unless expansion sound is emulated 99.99999999999999999999999998%
What may be good for a layman isn't necessarily okay for
another layman. :diskkun: Hahahahai'msostupid! ;D
Quote from: L___E___T on March 24, 2013, 09:54:14 am
I noticed that Akumajou Densetsu doesn't have truly correct sound on Everdrive compared to the real cart.
it depends on how did you compare them. Recording samples is the only right way to do that.
Quote from: famifan on March 27, 2013, 10:34:26 pm
Quote from: L___E___T on March 24, 2013, 09:54:14 am
I noticed that Akumajou Densetsu doesn't have truly correct sound on Everdrive compared to the real cart.
it depends on how did you compare them. Recording samples is the only right way to do that.
I agree with this. The powerpak is great and i like mine a lot, but at the end of the day having it just sticking WAY out of the famicom with the convertor added it it is just almost too much. The size difference is a huge issue for me. The smaller form factor is just alot more desirable. I would love to see the everdrive work and be more compatible overall than the powerpak.
I would also like to know/see the menu differences between the powerpak and the everdrive. The powerpak seems like it could really be expanded upon in that area.
Quote from: famifan on March 27, 2013, 10:34:26 pm
Quote from: L___E___T on March 24, 2013, 09:54:14 am
I noticed that Akumajou Densetsu doesn't have truly correct sound on Everdrive compared to the real cart.
it depends on how did you compare them. Recording samples is the only right way to do that.
Yeah I recorded them with my ears. I was playing it on Everdrive and while the game runs flawlessly, there's one part near the end of the level 1 music loop that I noticed was off.
Bearing in mind I listen to the soundtrack for the game a lot, I noticed it was off, so threw in the ROM cartridge to repeat and see if maybe I'd just been listening to a high quality OST rip or something. Cartridge doesn't have the error - Everdrive does.
It's really odd because it's only that one tone - the extra sound at the intro and name entry etc. sounds bang on. Try it out if you have both - you don't need a recorder to notice it it really stands out. VRC6 is not yet right with the N8.
Quote from: L___E___T on March 28, 2013, 02:38:17 pm
Quote from: famifan on March 27, 2013, 10:34:26 pm
Quote from: L___E___T on March 24, 2013, 09:54:14 am
I noticed that Akumajou Densetsu doesn't have truly correct sound on Everdrive compared to the real cart.
it depends on how did you compare them. Recording samples is the only right way to do that.
Yeah I recorded them with my ears. I was playing it on Everdrive and while the game runs flawlessly, there's one part near the end of the level 1 music loop that I noticed was off.
Bearing in mind I listen to the soundtrack for the game a lot, I noticed it was off, so threw in the ROM cartridge to repeat and see if maybe I'd just been listening to a high quality OST rip or something. Cartridge doesn't have the error - Everdrive does.
It's really odd because it's only that one tone - the extra sound at the intro and name entry etc. sounds bang on. Try it out if you have both - you don't need a recorder to notice it it really stands out. VRC6 is not yet right with the N8.
once you upload the samples everybody can enjoy the differences. you know human feelings can lie.
ah, you was talking about missing sound. Did you file the detailed bug report? or just complaining in this thread?
im pretty sure he knows that vrc6 emulation isnt perfect i have an original and everdrive if i get some time ill make some samples or differences in audio.
Exactly - he (Krikzz) knows already and I'm not a QA tester just by way of buying one.
I don't have any decent tech to record it properly - but anyone can follow the steps I outlined to get a 100% reproduce rate ;)
Me saying I noticed it, is on topic and not exactly a complain post. Just try it out. You can compare against this recorded OST even and notice it:
http://www.youtube.com/watch?v=tdlOdjd1DMo
Famifan you know I adore you but you are one funny character.
Quote from: L___E___T on March 29, 2013, 07:24:51 am
Exactly - he (Krikzz) knows already and I'm not a QA tester just by way of buying one.
you're already become the authoritative beta-tester since the date of purchasing. That is normal practice of helping project's devs by filing tickets in the issue tracker. Also it is normal situation when the users are suffering and complaining on the internets but not filling the actual report. It's good that he knows about that. Otherwise the reaction could be pretty simple as
picslink to issue report or it didn't happen! >:(
Bad thing that a lot of users dunno about their ability of improving the software by sending reports. They're just complaining everywhere they can
Spoiler
Can't send the proper report? SHUT TEH FUCK UP AND SUFFER!
Possibly krikzz should have some issue tracking system as somebody told me about the product support he offered.
:crazy:
correct me if i was wrong :-[
You misunderstand. He's already aware and I was told it's already logged, so you're barking at the wrong mailman little pitbull x
I was never told about beta testing issues like this, so it's not a given and I'm not losing sleep over it. Just a note for the benefit of users on here. I'm very happy with my Everdrive, in case all my recommendations don't make that clear. Which they do.
Not sure why you insist on going all bipolar over something so trivial.
Sorry for digging up an old toppic.
Does anybody know if chinese copy of previous Krikzz Everdrive n8 support VRC6?
I mean the Jack DIY RAM (http://www.aliexpress.com/item/Free-shipping-EverDrive-N8-RAM-cartridge-for-Famicom-NES-with-Micro-SD-interface-Contains-Brown-transparent/1922096528.html)
Necroposting is fine and encouraged!
I would stay away from the clones of the Everdrive though - all sorts of issues with those.
I've got an Everdve coming soon. Hoping it works with my Famiclone, it's not a common clone, so no word on it yet.
I saw that Everdrive supports FDS. Does anyone have any experience using theirs to play FDS games?
What's it like? Are there read/load times? How is side-flipping handled?
Super Loderunner is a significat factor in my purchasing decision. Haha
FDS support is sub-par. It supports multi-disk games unlike the Powerpak but there's no way to switch sides manually and the expansion sound emulation isn't very good to be honest.
It should be good only for one-sided games that doesn't use expansion sound (All Night Nippon SMB?).
Super Lode Runner doesn't seem to be on this list at least so maybe it's good too:
http://www.famicomworld.com/forum/index.php?topic=3764.0
The list is probably not complete though.
yeah I'm not convinced by the VRC6 sound, but I'd rather have that than nothing, it can be improved. I have the original carts and the difference is quite noticeable on Akumajou Densetsu for example.
Everdrive is intelligent enough to flip sides automagically ;)
Yes that cleverness is exactly the problem. On a real Disk System you can choose when to flip the disk.
Quote from: L___E___T on December 17, 2014, 06:19:26 am
yeah I'm not convinced by the VRC6 sound, but I'd rather have that than nothing, it can be improved. I have the original carts and the difference is quite noticeable on Akumajou Densetsu for example.
Sure it's miles better than nothing, maybe I shouldn't complain so much. Haha!
It's good for testing and stuff but not for playing (expansion sound games).
There is a sound option High and Low which supposedly was made to make up for the difference between AV Famicom and red&white Famicom, but messing with it makes some FDS games sound a bit better (still very different from a real FDS though) while it breaks other FDS games.
Can't you hold down Select or something to prevent it from flipping? It's been a while since I tried as I generally just use a real fds due to also issues.
I don't think so but I can try.
a litte off-topic, but a flash-type-cart none-the-less. I bought myself a fdstick and now get to enjoy reliable FDS gameplay along with the great extra synthesized audio via the 2C33 chip. :D
tonight I fired up my edn8 and ran zelda1 fds rom (which I dumped myself using my fdstick ;D and handmade cable (multiAV to multiAV plug)) and listened to the ed's attempt at doing what the 2C33 does with ease. quite a few of the sounds were rather off , mostly the beam sword and when you are hit by an enemy also the sounds the boss's made eg manhandla and the evil gleeok ( i only played dungeon 3 then 4). i am surprised at the great job Krikzz did with a lot of the other fds sounds via the edn8, some are very genuine sounding like picking up a key, but mostly it just makes me want to plug back in my fdstick and keep playing. savestates dont work for fds games too.
anyway - nothing beats the real thing - or the emulated real thing via the fdstick. :fire: :link: :fire:
i have read the powerpak does emulate the 2C33 chip too, can someone shed some light on how that sounds in zelda1 ?? (compared to true fds hardware)
Sent you a PM evilsim :)