Quote from: P on May 18, 2025, 02:38:14 pmI see, the original scenario 2 was released as an expansion while the Famicom release was meant to be standalone with the character transferal more of a gimmick that requires a special peripheral.
Oh so the game let you choose another alignment for those? But how did you get a good ninja and evil samurai in the first place?
I guess the starting attributes are simply based on the current attributes when you transfer them rather than some sort of invisible "potential" stat. That sounds like a good reason to use the Turbo File.
Did they become younger too?
Quote from: P on May 16, 2025, 04:14:28 pmHow did you get rid of the battery acid? Mine has the same problem and doesn't work.
I've heard you can use vinegar to neutralize it to prevent it from continuing to eat away on it.
Quote from: P on May 16, 2025, 04:10:24 pmWhich game did you transfer to though? I think the Wizardry II is a high-level scenario and does preserve levels, while III resets them as you play as their descendants. The transfer is mainly so that you can reuse characters you've grown found of.
The Famicom games might not be numbered though and I think Wizardry III came out before II on Famicom, so I'm not sure it works the same way.