Game Center CX The Movie

Started by featherplucknfilms, February 22, 2014, 05:27:19 pm

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MS-DOS4

I'm a huge fan!  ;D  I hope there will be an english translation by SA or something.
>>>Current Collection<<< Updated 8/20/2014<br /><br />-Click here for Photobucket Collection-

MaxXimus

Mighty bomb jack? I am confused.

UglyJoe

Movie summary, taken from http://tinycartridge.com/post/66276942623/first-game-center-cx-movie-trailer-ahhh-this

Quote"The year is 1986. Daisuke is a young boy who loves Famicom and Shonen Jump Magazine. While talking about the Famicom game Mighty Bomb Jack with his crush Kumiko, he promises to lend her his copy of the game. Daisuke is ecstatic -- how glad he is to be a Famicom gamer! However, his Mighty Bomb Jack is swiped by his rebellious yankii childhood friend Katou. Even worse, the game then falls into the hands of the legendary yankii-rebel Abe, an older kid. Daisuke's Mighty Bomb Jack is in danger of being perma-borrowed. Is his chance at love with Kumiko over? Determined, Daisuke heads for Abe's room...

Fast forward to the year 2006, at Tokyo's Hitotsubashi Hall. 800 Game Center CX fans fill the venue and watch Chief Arino struggle with the brutally hard Mighty Bomb Jack, a game he's twice tackled and twice lost. As the fans cheer him on, he pulls a few miracle moves, but the challenge's time limit ticks closer...

Warp or save? Linked together by the same game, the two have a miraculous encounter. What of Daisuke and Kumiko's love?! And can Chief Arino successfully clear Mighty Bomb Jack?!

TanookiSuitSam

Quote from: UglyJoe on February 22, 2014, 07:56:48 pm
Movie summary, taken from http://tinycartridge.com/post/66276942623/first-game-center-cx-movie-trailer-ahhh-this

Quote"The year is 1986. Daisuke is a young boy who loves Famicom and Shonen Jump Magazine. While talking about the Famicom game Mighty Bomb Jack with his crush Kumiko, he promises to lend her his copy of the game. Daisuke is ecstatic -- how glad he is to be a Famicom gamer! However, his Mighty Bomb Jack is swiped by his rebellious yankii childhood friend Katou. Even worse, the game then falls into the hands of the legendary yankii-rebel Abe, an older kid. Daisuke's Mighty Bomb Jack is in danger of being perma-borrowed. Is his chance at love with Kumiko over? Determined, Daisuke heads for Abe's room...

Fast forward to the year 2006, at Tokyo's Hitotsubashi Hall. 800 Game Center CX fans fill the venue and watch Chief Arino struggle with the brutally hard Mighty Bomb Jack, a game he's twice tackled and twice lost. As the fans cheer him on, he pulls a few miracle moves, but the challenge's time limit ticks closer...

Warp or save? Linked together by the same game, the two have a miraculous encounter. What of Daisuke and Kumiko's love?! And can Chief Arino successfully clear Mighty Bomb Jack?!



...Interesting?  :-[ I dunno, it sounds really confusing atm but we'll see how it plays out.
hi

P


featherplucknfilms

I saw the movie today and I was disappointed.  I'm actually quite surprised that Game Center CX has enough popularity to release this "movie" in theaters! Basically it's a typical CX show where he is trying to beat a game, in this case Mighty Bomb Jack, and goes through the process of learning the game and trying his best to beat it.  Then that is mixed together with the "movie" part which is flashbacks to 1986 and the exact storyline mentioned previously.  Granted I am not very good at Japanese so I couldn't understand much of what they were saying but despite loving Famicom gaming I found the "learning to beat Mighty Bomb Jack" parts to be pretty long and boring.  However before going to see it I was most excited about the 1986 parts and viewing the games, kids, feeling, memorabilia, etc in the authentic 1986 setting.  It had some of this, most notably a scene in the small local game store where the kids were talking to each other while having a disk written on the Disk Writer (which was awesome!), seeing stacks of brand new Famicoms and BASICs on the shelves, his Makaimura pencil case in school, and posters on the walls.  This stuff was great but I thought they'd have more of it.  This 1986 part was only half the "movie" so maybe 45 minutes, and overall the storyline was weak and the main characters were annoying :(

But see it for the Disk Writer!! :)

L___E___T

March 01, 2014, 03:00:53 pm #7 Last Edit: March 01, 2014, 03:09:03 pm by L___E___T
I want to try and find a copy now, hopefully there'll be a fansub released.  Still, Mighty Bomb Jack, of all games?  Surely Castlevania would have been a better choice ?  There were three (four) of them :(
My for Sale / Trade thread
http://www.famicomworld.com/forum/index.php?topic=9423.msg133828#msg133828
大事なのは、オチに至るまでの積み重ねなのです。

kiwidaveinjapan

I went and saw this movie too. (Disclosure: a friend's husband works for the GCCX production company, so I got free tickets.) While both my girlfriend and I enjoyed it, (she's Japanese) we both found the 1986 segments much more interesting. I think a lot of the mighty bomb jack 'modern day' footage actually was taken from already aired GCCX episodes, most of which I had seen already...so that felt a bit cheap. But it was worth it just to see the 1986 stuff. I think it was portrayed really well. To those based in Japan, probably worth a watch. (How often do we get to see GCCX on the big screen?)
My rating...7.5 / 10.

:star: :star: :star: :star: :star: :star: :star: . 5

featherplucknfilms

Ya, they shoulda just made the whole or most of the movie in 1986 with a more developed plot and characters.