February 26, 2026, 07:09:52 pm

NGP vs 3DS

Started by FamicomRetroGamer, January 24, 2011, 12:17:42 pm

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tappybot

Quote from: MasterDisk on January 29, 2011, 01:32:44 am
QuoteNintendo doesn't seem to focus on its best performance at all

Graphics do not make the game. ;)

NGP is just a copy of the iPhone with few buttons added. Also the button are oddly placed on the NGP.

Also:
Quote3DS has 3D-effect but to be honest that doesn't even matter to me because gaming was never about being able to play in 3D.

Hasn't Sony planned to make 3D games with the PS3 (that supposed console for gamers :crazy:). I'm sure people will play video games in 3D in the future.


Graphics don't determine the quality of a game, sure, but a machine's performance gives more room for interesting game design.

Comparing the NGP to an iphone is kind of silly..  It's more like a compromise between the PS3 and 3DS. The button position is the same classic orientation Sony's been using for 15 years.

L___E___T

February 02, 2011, 06:26:04 pm #31 Last Edit: February 03, 2011, 12:27:12 pm by L___E___T
Don't buy 3DS for 3D, but it for the multiplayer features.  What would you be buying PSP2 for considering it's more expensive than a PS3?

In my opinion, Sony have lost this one again already, because they've failed to learn from the whole generation of DS and PSP.  What is PSP2 offering?  PS3 games on the move?  They've got sixaxis and touch screen stuff in there but it's been squeezed in with no need.  iPhone has touch but has no buttons, why would you have touch on a portable with buttons like they have?  I saw a video of Drake climbing up a cliff and thought  - why the heck would you use that slow clunky control scheme over just holding 'up' on a pad?  In this case he actually had to let go of the buttons and touch the screen - it's lunacy.  Then there's the freakin' price...


However, that's not the lesson I was talking about.  In effect DS succeeded because it effectively offered a new type of play experience.  Touchscreen was new and fun at the start of the lifecycle which meant DS had a bigger install base (more folks bought it).  It was also cheaper.  On top of that and most importantly, the games were cheaper to make.

Now, PSP offered nothing new games-wise that PS2 didn't do.  It came with PS2 ports that had massive load times and the gameplay wasn't created with portability in mind.  It sold on the back of its power and media features.  Noticing a pattern here?

In the end both suffered greatly from piracy, but what the PSP failed on was lack of merit.  I'm struggling to think of a game that was made for PSP that couldn't have been on PS2 and done evrything the same, with a bigger audience.

CURRENT GEN CONSOLE GAMES ON HANDHELDS DON'T WORK.  Sure Mario 64 was fun and so was Dissidia, but compare those to something like Korg on DS, or Electroplankton or Prof. Layton.  They were all made for portable gaming patterns.  PSPs successes in my opinion didn't make any use of the PSP-specific features.

I can't see tons of publishers risking tens of millions of dollars (because that's what all competitive games cost to make) on PSP2 when they could release on PS3 and 360 with half the risk and more than double the potential reward.  Heck, it's hard enough to get a profit from PS3 and 360 without even thinking of PSP2.  

I think in the end, there won't be games on the PSP2 you wouldn't just get on PS3 and whn you consider the PS3 costs $250 and the PSP2 will cost more (they can't make and sell it for $250) then how does that make sense exactly???

3DS costs more than a 360 but with its 3D gimmick, streetpass and online functions it could, could be a contender against PS3 and 360 as long as it has the right titles at the right time.  I think a lot of publishers have been burned by PSP2 before and sure it does great in Japan but Japan is not the market powerhouse it once was.  You can't make games for Japan alone anymore really, let alone hardware.

I could go on and on about this, but I'm actually really disappointed that Sony's old-fashioned response was to act beligerantly and try and win on terms of power...  Has a handheld EVER won on terms of power?  Gameboy> Game Gear, DS> PSP, 3DS> NGP? :(
My for Sale / Trade thread
http://www.famicomworld.com/forum/index.php?topic=9423.msg133828#msg133828
大事なのは、オチに至るまでの積み重ねなのです。