Salamander

Started by play-airz, January 23, 2011, 09:22:41 am

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play-airz

Hi, I have the Famicom version of Salamander and I have never got the 30 lives cheat to work.
Everywhere on the net believes the cheat is the same as the werstern version Life Force,
up, up, down, down, left, right, left, right, B, A, start.
Does anyone know if the cheat is different in the Japanese version? and also what is the cheat?
For years I could never get the cheat to work  for Famicom TMNT2 the arcade game, which
also everywhere on the net would have the same Konami code.
I found the Japanese cheat for this on the net and it's much different.
If anyone could help, that would be great, thank you.

chazbc24

take a deep breath and try again.

play-airz

Anyone know the cheat for Japanese Salamander?
I think it's not the same cheat as Life Force.
Thanks  :)

chazbc24

i have salamander. it is

mrdomino

from what I can find on Japanese sites, there is no 30 lives cheat in the Japanese Salamander.. (I just tried it in an emulator, the Konami code doesn't do anything). there's a way to get 255 but I don't quite understand it through google translate, it seems pretty complicated: http://jp.wazap.com/cheat/%E3%81%84%E3%81%8D%E3%81%AA%E3%82%8A%EF%BC%92%EF%BC%95%EF%BC%95%E6%A9%9F/74879/
some of my stuff: twitter // super multi // handheld underground

UglyJoe

The 255 life code is on Gamefaqs as well.  You basically start a two player game, get player 1 down to 0 lives and player 2 down to 1 life.  Then, get both ships exactly on top of each other and wait for something to blow up both ships.  When that happens, keep hitting A on player 1's controller.  If it worked, player 1 will come back with 0 lives and player 2 will come back with 255 lives.

What you're doing, really, is using the steal-a-life thing, only player 2 will now have 0 lives (since they just blew up) and so when the game subtracts one of player 2's lives and gives it to player 1, player 2's life counter loops from 0 to 255 (or 0x00 to 0xFF).

Regarding the 30-life code, I can see the ASM in Life Force that gives you thirty lives (you can see it right next to where it initializes your lives to 3 -- there's a conditional check that would have it initialize them to 30 if a particular variable is set).  That same ASM is definitely not in Salamander (or, if it is, it's not near the ASM that initializes your lives where one would expect it to be).