How did Developers of Bootleg Games Use Family Basic Keyboard?

Started by mugenfighter, September 10, 2015, 10:19:45 am

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mugenfighter

How did developers of some bootleg games use the Family Basic Keyboard? I noticed that the Windows 2000 Bootleg game uses the Family Basic Keyboard and even some games seem to be made in Family Basic. How is that possible to do?

80sFREAK

I don't buy, sell or trade at moment.
But my question is how hackers at that time were able to hack those games?(c)krzy

mugenfighter


UglyJoe



UglyJoe

How much experience do you have programming for the FC/NES? The solution is pretty straightforward if you already know how to read standard controller input (like 80sFreak mentioned).

P

Enri's page on the wiki that UglyJoe linked to explains how Family BASIC is doing it (in Japanese so you might want to google translate). For a working example you can look at Makimura's keyboard input test program. He is reading it basically the same way Family BASIC is doing it.

mugenfighter

Quote from: UglyJoe on September 10, 2015, 07:20:37 pm
How much experience do you have programming for the FC/NES? The solution is pretty straightforward if you already know how to read standard controller input (like 80sFreak mentioned).

I'm a trying to teach myself, guess I should have mentioned that.

UglyJoe

Ah, okay.  Well, P's link has downloads for a demo rom that reads in keyboard data.  The source code is included, so that should be what you're looking for.

80sFREAK

Quote from: mugenfighter on September 11, 2015, 07:06:53 am
Quote from: UglyJoe on September 10, 2015, 07:20:37 pm
How much experience do you have programming for the FC/NES? The solution is pretty straightforward if you already know how to read standard controller input (like 80sFreak mentioned).

I'm a trying to teach myself, guess I should have mentioned that.
You should read "nerdy nights" at NA, how to programming NES(Famicom).
I don't buy, sell or trade at moment.
But my question is how hackers at that time were able to hack those games?(c)krzy

zmaster18

I always thought that using the keyboard in a Famicom would be cool, but not always so practical. For example, no developers in the 80's used the keyboard for text adventure games. Because the home-console versions of these text games use pre-set commands you can select instead of typing, using a keyboard just wasn't as convenient. The only real use I could see the keyboard for is for educational software involving language/typing or maybe something ultra-realitsic/complicated, like a simulation game where many buttons are needed.

mugenfighter

By the way if I ever programmed something worth while on the NES/Famicom would this be the place to share it?

zmaster18

Quote from: mugenfighter on September 11, 2015, 03:44:08 pm
By the way if I ever programmed something worth while on the NES/Famicom would this be the place to share it?

This would be a great place. But the best would probably be NESdev.com. If you program in Family BASIC, then FamicomWorld is the best place to share it!

80sFREAK

You can share anything anywhere you want, but as mentioned above nesdev is more about assembler and FW is more about Basic.
I don't buy, sell or trade at moment.
But my question is how hackers at that time were able to hack those games?(c)krzy

P