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| | |-+  Dangan GB – a new Game Boy game from snorpung & nordloef
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Author Topic: Dangan GB – a new Game Boy game from snorpung & nordloef  (Read 665 times)
Issun
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« on: January 01, 2019, 06:24:05 AM »



Code:
Dangan GB is a short simplistic boss-rush/bullet-hell shmup released
for the Game Boy to celebrate the console's 30th anniversary.

Some features:
6 unique bosses with multiple phases
no bullet flicker
no slowdown
no tearing
plenty of bullets

Credits:
Code, Graphics and Design: snorpung
Music and Sound FX: nordloef

The game was designed to run on real hardware but works fine on
most accurate emulators. We suggest using the BGB emulator
if you're running a Windows PC.

It's recommended that you read the manual before playing the
game (don't worry it's short and to the point). Also keep in mind
that the game was made to be somewhat hard (but fair) and it
may therefore not appeal to a casual audience.

Video trailer available here.

Free download and more information found here.
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Yelir
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« Reply #1 on: January 02, 2019, 05:35:23 AM »

Wonder how big the hitbox is on the ship, unless there was a cheat used to capture footage, seems to run into a lot of bullets with no damage?  Crazy
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Issun
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« Reply #2 on: January 02, 2019, 06:05:35 AM »

The player hitbox is outlined in the manual. Smiley
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P
FamicomBox
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« Reply #3 on: January 05, 2019, 07:06:24 PM »

Yeah hitbox covers only the cockpit, which is one pixel big!
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maxellnormalbias
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все чики-брики в варе́ники


« Reply #4 on: January 05, 2019, 07:17:26 PM »

Yeah hitbox covers only the cockpit, which is one pixel big!

Touhou vibes.

Did the gameboy have any other bullet hell games?
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FAMICOM_87
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« Reply #5 on: January 05, 2019, 08:45:46 PM »

fantastic graphics and music, but I do not like the game-play
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Issun
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« Reply #6 on: January 06, 2019, 04:44:55 AM »

Did the gameboy have any other bullet hell games?

No, I think this is as close as you get on a Gameboy. Smiley

fantastic graphics and music, but I do not like the game-play

No worries, thanks for playing at least! Smiley

Someone did a playthrough with some commentary on youtube if anyone would like to check it out: https://www.youtube.com/watch?v=47IBUhjU6JU
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L___E___T
YAMAHA
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« Reply #7 on: January 06, 2019, 09:54:07 AM »

 
 
 
 
There’s ZAS on Hard Mode, but I still wouldn’t class it as bullet hell really.

The game looks great though, I can’t wait to try it!
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My for Sale / Trade thread
http://www.famicomworld.com/forum/index.php?topic=9423.msg133828#msg133828
大事なのは、オチに至るまでの積み重ねなのです。
Issun
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« Reply #8 on: January 06, 2019, 11:00:19 AM »

There’s ZAS on Hard Mode, but I still wouldn’t class it as bullet hell really.

The game looks great though, I can’t wait to try it!

ZaS is a great shmup! If I recall correctly it can have up to 27 projectiles on screen during bosses, less of course during stages. Our game can have 128 software-sprite projectiles on screen at once in addition to the normal 40 sprites that comes stock. They are two completely different games though.

Thanks! Smiley
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FAMICOM_87
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« Reply #9 on: January 06, 2019, 06:19:15 PM »


Quote
Someone did a playthrough with some commentary on youtube if anyone would like to check it out: https://www.youtube.com/watch?v=47IBUhjU6JU
[/quote]
I love shooters, but bullet hells are to hard for me Smiley
« Last Edit: January 06, 2019, 06:25:53 PM by FAMICOM_87 » Logged
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