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October 19, 2019, 02:22:55 AM
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Author Topic: Minecraft on FC or NES  (Read 321 times)
pxlbluejay
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Korea, Republic of Korea, Republic of
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« on: September 08, 2019, 06:41:38 PM »

When I saw my friend playing Minecraft, I realized that the graphics of the game is so blocky that it might be able to transfer it to a retro console, preferably the FC/NES. Could a reduced version of minecraft be ported into a FC/NES?
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Super Mario Bros., The Legend of Zelda. The NES and the Famicom themselves. These are well known after more than 30 years after their releases. I highly doubt that Fortnite, PUBG, or any other modern-day game will be as well known in 2050.
Jedi QuestMaster
Jedi Knight
FW Legacy
FamicomBox
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« Reply #1 on: September 08, 2019, 07:55:34 PM »

Maybe if it were isometric? https://www.reddit.com/r/Minecraft/comments/aj0cwh/all_minecrat_114_blocks_almost_in_isometric_view/

But how would you depict being underground? Huh
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UglyJoe
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Disk-kun
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« Reply #2 on: September 08, 2019, 09:12:07 PM »

It's written in Java, isn't it?  Just make a JVM for the NES/FC Grin
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Ghegs
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« Reply #3 on: September 09, 2019, 07:19:32 AM »

Really depends on far you're willing to de-make the game while still calling it a port.

The concept of creating/removing blocks is already present in many FC games (both Solomon's Keys, Hi No Tori), as well as digging underground (Dig Dug), combine those, add in crafting and you basically (and I'm using the term loosely here) have 2D Minecraft.
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pxlbluejay
Famicom
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Korea, Republic of Korea, Republic of
Posts: 55



« Reply #4 on: September 09, 2019, 10:54:51 PM »

So very very very very loosely, it is possible?
Here's a bigger challenge: can it be written in Family Basic?
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Super Mario Bros., The Legend of Zelda. The NES and the Famicom themselves. These are well known after more than 30 years after their releases. I highly doubt that Fortnite, PUBG, or any other modern-day game will be as well known in 2050.
80sFREAK
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Hardware freak


« Reply #5 on: September 10, 2019, 04:47:53 AM »

Here's a bigger challenge: can it be written in Family Basic?
NO.

...
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I don't buy, sell or trade at moment.
But my question is how hackers at that time were able to hack those games?(c)krzy
P
FamicomBox
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Sweden Sweden
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« Reply #6 on: September 10, 2019, 12:38:20 PM »

I think it's possible. It's not going to be very large if done in Family BASIC though. Since graphics are restricted to the CHR-ROM Family BASIC comes with, you probably can't make it isometric. Something like what Ghegs suggest should be doable.
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famiac
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« Reply #7 on: September 11, 2019, 08:36:14 PM »

So very very very very loosely, it is possible?
Here's a bigger challenge: can it be written in Family Basic?

Start learning some computer architecture boiii. If you want things to happen you gotta learn to start doing them yourself.

Itís nice that youíre thinking of the big picture and finding a way to simplify the problem. First, though, try to understand the machine youíre dealing with.

Why arenít there many 3D games on the NES? What are its limitations?
Ask yourself similar questions and try to answer them
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80sFREAK
Sharp C1
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Gender: Male
Posts: 1238

Hardware freak


« Reply #8 on: September 13, 2019, 07:22:05 AM »

I think it's possible. It's not going to be very large if done in Family BASIC though. Since graphics are restricted to the CHR-ROM Family BASIC comes with, you probably can't make it isometric. Something like what Ghegs suggest should be doable.
Text version  Huh
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I don't buy, sell or trade at moment.
But my question is how hackers at that time were able to hack those games?(c)krzy
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