September 14, 2025, 09:07:20 am

SNES flashcarts

Started by L___E___T, September 10, 2012, 11:04:24 am

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L___E___T

Some games need headers removing / correcting and I've found some GBAS games with really awful intros in them from whoever dumped it.  Nastings.
My for Sale / Trade thread
http://www.famicomworld.com/forum/index.php?topic=9423.msg133828#msg133828
大事なのは、オチに至るまでの積み重ねなのです。

P

If the official Nintendo header needs to be fixed the ROM is probably either been messed with, have become corrupted or was bad to begin with. If it has one of those useless headers that SNES copiers are adding to SFC ROMs it might need to be removed though (depends on if Super Everdrive is designed to detect it or not).

But I would hate to have to apply patches that I'm not entirely sure in what way they are messing with the games. Once you have loaded up a ROM from the Everdrive menu into the ROM memory the cartridge essentially acts like a real Famicom cart so any patching would be unnecessary (unless it's a VS System patch or whatever).

L___E___T

The only games I've found not to work on my Famicom Everdrive are those already known to be incompatible (Startropics, Super Mario World etc.).
My for Sale / Trade thread
http://www.famicomworld.com/forum/index.php?topic=9423.msg133828#msg133828
大事なのは、オチに至るまでの積み重ねなのです。

P

Yeah and Famicom games doesn't have an internal header (I think Nintendo started using headers with Game Boy games). Famicom ROMs have the "iNES header" added by the dumper, which is designed for emulators (and the Everdrive) and contains information of how big the ROMs are and if the game is using battery backed SRAM or not and so on. This header must be intact or the game won't run on the Everdrive.