How do you keep track of your famicom and other games? Program?

Started by DowntimeinJapan, June 19, 2012, 10:12:25 pm

Previous topic - Next topic

theamity9

As I'm a web development student, for my major assignment I'm making a retro video game collectors site. Allowing users to log in and view others and there own collection and wishlist.


manuel


lobdale

I stand by my Excel sheet over a database, it's fun to look up each game and manually put the information in.  Makes it feel more personal.

manuel

I personally would also say an Excel sheet is best.
I should make one, too, because I keep buying dupes of games I already have.  :'(

theamity9

@manuel
If something is worth doing, it's worth doing right. :) It's codenamed Famicom64 as a way to mock Nintendo for there inconsistent Japanese system release names. :P

@DowntimeinJapan
That would be awesome, thank you. But it would be for quite a while before it's done. I'm making it 99% dynamic (no further coding after released, all generated from a database) and not to mention it's less than a week in development. For now I'm making all the databases and structuring the admin backend to generate all the public content.
User's that I've flagged as administrators have the ability to approve games that user's submit in (won't show up to public til approved). Of course administrators can add a game without approval. I actually never intended for anyone to use it, but if people do I won't complain. :P

@lobdale:
Well I can't please everyone. ;P

NintendoKing

Quote from: Cheetahmen on July 02, 2012, 08:47:42 am
Quote from: The Uninvited Gremlin on July 02, 2012, 07:37:10 am
Yea, it's efficient enough to keep me on track of what I own. If the cartridge is a Multicart I always list what games it contains.
Same here. :) Personally, I always specify whether the game I have is on a single cart, multicart or both.


I do that same thing! Fantastic!

famifan

Quote from: theamity9 on July 03, 2012, 01:01:58 am
As I'm a web development student, for my major assignment I'm making a retro video game collectors site. Allowing users to log in and view others and there own collection and wishlist.

requesting export to .csv and RESTfull API

what engine will it use? rails or smth else?

theamity9

Quote from: famifan on July 03, 2012, 10:07:42 pm
Quote from: theamity9 on July 03, 2012, 01:01:58 am
As I'm a web development student, for my major assignment I'm making a retro video game collectors site. Allowing users to log in and view others and there own collection and wishlist.

requesting export to .csv and RESTfull API

what engine will it use? rails or smth else?


Yeah I planned on importing it once all the coding was done. And I'm not using a framework, I'm making it all from scratch.

famifan

Quote from: theamity9 on July 03, 2012, 10:46:52 pm
Quote from: famifan on July 03, 2012, 10:07:42 pm
Quote from: theamity9 on July 03, 2012, 01:01:58 am
As I'm a web development student, for my major assignment I'm making a retro video game collectors site. Allowing users to log in and view others and there own collection and wishlist.

requesting export to .csv and RESTfull API

what engine will it use? rails or smth else?


Yeah I planned on importing it once all the coding was done. And I'm not using a framework, I'm making it all from scratch.

and what language do you use?

sconley666

One thing I really liked about NAge was the collection database and you could add games and such it was a killer database. Then you could view on whatever device you wanted or export to multiple formats like excess etc.   That is the only thing I miss I wish we had here.

All that aside I have a printed list of all releases and highlight them as I acquire them and then make note if the label is jacked or something that way if I see a better copy I can upgrade, but even thoug I have around 600 NES GAMES I know what I have and don't have and have only bought a game I already had once.

For me fami is easy cause I only have 20ish games (cart and FDS together)
Also sconley666 on NintendoAge

theamity9